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My first game engine

active 2024-09-102025-10-05 (UTC)

Complete coverage26,642 / 26,642 hourly files (100%) · 2 absent upstream2023-08-152026-08-29 (UTC)
Events
410
Pushes
225
Pull requests
0
Issues
104
Stars
5
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 391 days from 2024-09-10 to 2025-10-05. Pushes: 225 total, peak 14 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 104 total, peak 9 in a day. Comments: 22 total, peak 4 in a day. Stars: 5 total, peak 3 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
0opsDev343219022

Recent activity

Latest issues, pull requests and releases

  • Issue comment#630opsDev2025-09-15 10:25
    some planning to finishup
  • Release0opsDev2025-07-15 09:51
    1.15
  • Issue#620opsDev2025-07-15 09:41
    add light object
  • Issue#620opsDev2025-07-11 08:29
    add light object
  • Issue#610opsDev2025-07-11 08:29
    "add" window that can be spawned
  • Issue#590opsDev2025-07-02 05:06
    basic shapes with textures object
  • Issue#580opsDev2025-07-02 05:05
    window handler
  • Issue#560opsDev2025-07-02 05:05
    fix wireframe
  • Issue comment#570opsDev2025-06-29 17:52
    ecs/scene features
  • Issue#570opsDev2025-06-29 17:51
    ecs/scene features
  • Issue comment#550opsDev2025-06-26 22:08
    collider json loader
  • Issue#550opsDev2025-06-26 22:08
    collider json loader
  • Issue#490opsDev2025-06-06 09:29
    bug with res scaling when imgui is disabled
  • Issue#550opsDev2025-05-22 11:59
    collider json loader
  • Issue#220opsDev2025-05-22 02:36
    GUI Utility
  • Issue#370opsDev2025-05-12 09:02
    proper collision detection so player controller isnt just interacting with a solid plane
  • Issue#380opsDev2025-05-12 09:02
    getMeshVertices inside model class
  • Issue#350opsDev2025-05-11 12:43
    intel framebuffer bugging out, amd aswell
  • Issue#390opsDev2025-05-10 00:45
    Focus on slimming down features
  • Issue#540opsDev2025-05-10 00:44
    add way to view audio (sound) objects
  • Issue#530opsDev2025-05-10 00:09
    way to declare which way a models faces, are facing
  • Issue#520opsDev2025-05-09 21:28
    bug SoundProgram can only have 1 sound at once
  • Issue#510opsDev2025-05-09 21:28
    LogSound option for LogConfig
  • Issue#520opsDev2025-05-09 12:23
    bug SoundProgram can only have 1 sound at once
  • Issue#510opsDev2025-05-09 08:44
    LogSound option for LogConfig

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 5 stars here means stars gained during the window, not the repo's star count.