My first game engine
active 2024-09-10 → 2025-10-05 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 391 days from 2024-09-10 to 2025-10-05. Pushes: 225 total, peak 14 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 104 total, peak 9 in a day. Comments: 22 total, peak 4 in a day. Stars: 5 total, peak 3 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| 0opsDev | 343 | 219 | 0 | 22 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#630opsDev2025-09-15 10:25some planning to finishup
- Release0opsDev2025-07-15 09:511.15
- Issue#620opsDev2025-07-15 09:41add light object
- Issue#620opsDev2025-07-11 08:29add light object
- Issue#610opsDev2025-07-11 08:29"add" window that can be spawned
- Issue#590opsDev2025-07-02 05:06basic shapes with textures object
- Issue#580opsDev2025-07-02 05:05window handler
- Issue#560opsDev2025-07-02 05:05fix wireframe
- Issue comment#570opsDev2025-06-29 17:52ecs/scene features
- Issue#570opsDev2025-06-29 17:51ecs/scene features
- Issue comment#550opsDev2025-06-26 22:08collider json loader
- Issue#550opsDev2025-06-26 22:08collider json loader
- Issue#490opsDev2025-06-06 09:29bug with res scaling when imgui is disabled
- Issue#550opsDev2025-05-22 11:59collider json loader
- Issue#220opsDev2025-05-22 02:36GUI Utility
- Issue#370opsDev2025-05-12 09:02proper collision detection so player controller isnt just interacting with a solid plane
- Issue#380opsDev2025-05-12 09:02getMeshVertices inside model class
- Issue#350opsDev2025-05-11 12:43intel framebuffer bugging out, amd aswell
- Issue#390opsDev2025-05-10 00:45Focus on slimming down features
- Issue#540opsDev2025-05-10 00:44add way to view audio (sound) objects
- Issue#530opsDev2025-05-10 00:09way to declare which way a models faces, are facing
- Issue#520opsDev2025-05-09 21:28bug SoundProgram can only have 1 sound at once
- Issue#510opsDev2025-05-09 21:28LogSound option for LogConfig
- Issue#520opsDev2025-05-09 12:23bug SoundProgram can only have 1 sound at once
- Issue#510opsDev2025-05-09 08:44LogSound option for LogConfig
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 5 stars here means stars gained during the window, not the repo's star count.