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active 2025-01-212025-03-14 (UTC)

Complete coverage26,520 / 26,520 hourly files (100%) · 2 absent upstream2023-08-152026-08-23 (UTC)
Events
179
Pushes
32
Pull requests
25
Issues
72
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 53 days from 2025-01-21 to 2025-03-14. Pushes: 32 total, peak 11 in a day. Pull requests: 25 total, peak 9 in a day. Issues: 72 total, peak 12 in a day. Comments: 5 total, peak 1 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
BPA9810326141
Graaced436114

Recent activity

Latest issues, pull requests and releases

  • Issue#59BPA982025-03-14 13:44
    AI Melee Threshold is too little
  • Issue#62BPA982025-03-13 10:27
    AI Polishing
  • Issue#62BPA982025-03-13 10:27
    AI Polishing
  • Issue#61BPA982025-03-13 10:26
    AI Polishing
  • Issue#18Graaced2025-03-11 15:27
    Disorientation Removal
  • Issue comment#23Graaced2025-03-11 15:18
    Tutorial Letter
  • Issue#29Graaced2025-03-11 15:17
    Main Menu
  • Issue#23Graaced2025-03-11 15:17
    Tutorial Letter
  • Issue#57BPA982025-03-04 17:50
    AI Damage System
  • Issue#60BPA982025-03-04 16:45
    Camera during Player walk animation is out of offset
  • Issue#58BPA982025-03-04 11:06
    Ship
  • Issue#59BPA982025-03-03 20:14
    AI Melee Threshold is too little
  • Issue#58BPA982025-03-03 19:45
    Ship
  • Issue#58BPA982025-03-03 19:45
    Ship
  • Issue#57BPA982025-03-03 17:34
    AI Damage System
  • Issue comment#56BPA982025-03-03 17:19
    CutScene End Game Menu
  • Issue#56BPA982025-03-03 17:19
    CutScene End Game Menu
  • Issue#56Graaced2025-02-28 15:28
    CutScene End Game Menu
  • Issue#16Graaced2025-02-28 15:27
    Respawn at the death location
  • Issue comment#55Graaced2025-02-28 15:27
    Dead VFX
  • Issue#55Graaced2025-02-28 15:27
    Dead VFX
  • Issue#54BPA982025-02-28 13:55
    General Adjustments
  • Issue#53BPA982025-02-28 13:54
    Player flies away if touched / touch the beach
  • Issue#52BPA982025-02-28 11:39
    Additional Cutscenes&Improvments
  • Issue comment#16Graaced2025-02-27 15:10
    Respawn at the death location

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.