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Spoiled for choice!

active 2024-10-032026-01-16 (UTC)

Complete coverage26,714 / 26,714 hourly files (100%) · 2 absent upstream2023-08-152026-09-01 (UTC)
Events
92
Pushes
49
Pull requests
0
Issues
25
Stars
3
Forks
2

Activity over time

Daily event counts in the loaded window

Line chart, 471 days from 2024-10-03 to 2026-01-16. Pushes: 49 total, peak 7 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 25 total, peak 3 in a day. Comments: 11 total, peak 2 in a day. Stars: 3 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue comment#9ACGaming2026-01-16 11:07
    Incompatibility with Accurate day/night-cycles Mod.
  • Issue comment#5ShadowPlayerTTV2026-01-03 21:10
    [Request] Pyrotech compatibility
  • Issue#20ACGaming2025-12-30 09:25
    Issue | Can't craft items out of spoilable items.
  • Issue#20GrandeMalum2025-12-29 17:51
    Issue | Can't craft items out of spoilable items.
  • Issue#19GrandeMalum2025-12-29 02:03
    Suggestion | Specifying rotten overlay appearance per food.
  • Issue#17ccctrilliion2025-12-25 10:39
    (Bug) Items not having the correct spoil parameters
  • Issue comment#17ccctrilliion2025-12-25 10:39
    (Bug) Items not having the correct spoil parameters
  • Issue#17ACGaming2025-11-03 20:06
    (Bug) Items not having the correct spoil parameters
  • Issue comment#11ACGaming2025-10-21 14:07
    影响了1.12.2 Custom NPCs mod 商店的运作
  • Issue#9ACGaming2025-10-20 17:04
    Incompatibility with Accurate day/night-cycles Mod.
  • Issue#14NoahJRalph2025-09-18 03:59
    Default Food Rotting not ridding inventories of rotted food
  • Issue#13AdamKuborcik2025-05-25 16:03
    Food items not rotting in Storage Drawers mod
  • Issue#12huixvanlizi2025-05-13 21:32
    Some small regrets about the Hopperhock in Botania
  • Issue#11huixvanlizi2025-05-03 15:43
    影响了1.12.2 Custom NPCs mod 商店的运作
  • Issue comment#10huixvanlizi2025-05-03 15:37
    影响了1.12.2 Custom NPCs 商店的运作
  • Issue#10huixvanlizi2025-05-03 15:37
    影响了1.12.2 Custom NPCs 商店的运作
  • Issue#10huixvanlizi2025-05-03 15:29
    影响了1.12.2 Custom NPCs 商店的运作
  • Issue#9GrandeMalum2025-04-25 01:09
    Incompatibility with Accurate day/night-cycles Mod.
  • Issue comment#6ACGaming2025-04-16 14:33
    Compatibility Issue between Tough As Nails and Food Spoiling
  • Issue comment#6YL-kkx2025-04-16 14:14
    Compatibility Issue between Tough As Nails and Food Spoiling
  • Issue#8ChrisLensFlare19632025-04-11 01:46
    [Request] Allow item metadata in the config
  • Issue#4ACGaming2025-01-31 12:45
    Rework rotting calculations
  • Issue#6ACGaming2025-01-31 12:44
    Compatibility Issue between Tough As Nails and Food Spoiling
  • Issue#7ACGaming2025-01-31 11:06
    Non-rotting foods not stacking
  • Issue#7Kutomi12025-01-30 23:02
    Non-rotting foods not stacking

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.