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Unity HLSL VR ready "Toony/PBR hybrid" avatar shader for VRCHAT and similar platforms. Built with game industry standard toony appearances and adaptive to vrchat render constraints and reactive to common incorrect user generated map lighting.

active 2023-11-07 → 2024-01-07 (UTC)

Complete coverage27,300 / 27,303 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-09-25 (UTC)
Events
6
Pushes
1
Pull requests
2
Issues
0
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 62 days from 2023-11-07 to 2024-01-07. Pushes: 1 total, peak 1 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
ACIIL3120

Recent activity

Latest issues, pull requests and releases

  • Pull request#9ACIIL2024-01-07 18:46
  • Pull request#9ACIIL2024-01-07 18:46

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.