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AM2R-Community-Developers/AM2R-Community-Updates

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Source code for AM2R 1.5.2+, free of copyrighted assets and trademarks.

active 2023-08-192026-05-16 (UTC)

Complete coverage26,542 / 26,542 hourly files (100%) · 2 absent upstream2023-08-152026-08-24 (UTC)
Events
102
Pushes
0
Pull requests
1
Issues
33
Stars
29
Forks
5

Activity over time

Daily event counts in the loaded window

Line chart, 1002 days from 2023-08-19 to 2026-05-16. Pushes: 0 total, peak 0 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 33 total, peak 21 in a day. Comments: 34 total, peak 27 in a day. Stars: 29 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Lojemiru510029
Miepee5003
Jesright734002
FlitPix2000
godreborn2000
TheParadoxBox2000
Minuir1000
Zackonark1010

Recent activity

Latest issues, pull requests and releases

  • Issue comment#2Lojemiru2026-02-12 03:35
    Pre-baked Android Area Intro translations
  • Issue#13Lojemiru2026-02-12 03:35
    Item get cutscene is too dark on widescreen
  • Issue#14Lojemiru2026-02-12 03:35
    Android analog walking toggle
  • Issue comment#15Lojemiru2026-02-12 03:34
    Ancient Guardian colorbind accessibility
  • Issue comment#25Lojemiru2026-02-12 03:32
    Secret log memory leak
  • Issue comment#26Lojemiru2026-02-12 03:31
    Picking up a suit disables saving until room is reloaded
  • Issue#26Lojemiru2026-02-12 03:31
    Picking up a suit disables saving until room is reloaded
  • Issue#29Lojemiru2026-02-12 03:30
    Escape sequence falling transition is bugged on Widescreen
  • Issue#35Lojemiru2026-02-12 03:30
    If you aim downwards and then you do a spin jump when you touch the floor again you will aim upwards
  • Issue comment#35Lojemiru2026-02-12 03:30
    If you aim downwards and then you do a spin jump when you touch the floor again you will aim upwards
  • Issue#39Lojemiru2026-02-12 03:13
    Add the Fusion "R-Shot"
  • Issue comment#39Lojemiru2026-02-12 03:13
    Add the Fusion "R-Shot"
  • Issue comment#41Lojemiru2026-02-12 03:12
    Font files are not getting replaced
  • Issue comment#49Lojemiru2026-02-12 03:11
    [VM] Charge beam is automatically charged
  • Issue comment#51Lojemiru2026-02-12 03:10
    Button inputs are sometimes ignored if pressed in morph ball mid-air
  • Issue#53Lojemiru2026-02-12 02:55
    Rarely, the AM2R window gets moved during a screen transition
  • Issue comment#53Lojemiru2026-02-12 02:55
    Rarely, the AM2R window gets moved during a screen transition
  • Issue comment#55Lojemiru2026-02-12 02:54
    Linux specific keyboard input button bugs
  • Issue comment#61Lojemiru2026-02-12 02:52
    Make different beams have different charge sound.
  • Issue#64Lojemiru2026-02-12 02:52
    AM2R tries to display 16:9 content on a 4:3 screen
  • Issue comment#64Lojemiru2026-02-12 02:52
    AM2R tries to display 16:9 content on a 4:3 screen
  • Issue comment#68Lojemiru2026-02-12 02:52
    Proboscum allow for an OOB exploit
  • Issue#70Lojemiru2026-02-12 02:51
    F11 doesn't show the FPS
  • Issue#71Lojemiru2026-02-12 02:51
    Septogg in the A3 Speedbooster/Gamma escape shaft
  • Issue comment#71Lojemiru2026-02-12 02:51
    Septogg in the A3 Speedbooster/Gamma escape shaft

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 29 stars here means stars gained during the window, not the repo's star count.