Skip to content

AbdulkadirGur/Unity_Prototype_5

View on GitHub ↗Related repositories →

A list of three good target objects and one bad target object will spawn in a random position at the bottom of the screen, thrusting themselves into the air with random force and torque. These targets will be destroyed when the player clicks on them or they fall out of bounds.

active 2024-01-30 → 2024-03-24 (UTC)

Complete coverage27,977 / 27,977 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-10-23 (UTC)
Events
15
Pushes
13
Pull requests
0
Issues
0
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 55 days from 2024-01-30 to 2024-03-24. Pushes: 13 total, peak 3 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
AbdulkadirGur131300

Recent activity

Latest issues, pull requests and releases

No issue or PR events — this repo's activity is pushes only.

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.