Minecraft with RTX path tracing and GPU-accelerated terrain generation
active 2023-09-12 → 2026-02-10 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 883 days from 2023-09-12 to 2026-02-10. Pushes: 493 total, peak 30 in a day. Pull requests: 4 total, peak 2 in a day. Issues: 52 total, peak 8 in a day. Comments: 9 total, peak 2 in a day. Stars: 22 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| AdityaGupta1 | 465 | 405 | 0 | 9 |
| helenazzzzz | 61 | 61 | 0 | 0 |
| Alan-Qiao | 31 | 27 | 4 | 0 |
| bghyt | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#31AdityaGupta12025-03-09 01:28I just found this...
- Issue#31bghyt2025-03-08 03:53I just found this...
- Issue#29AdityaGupta12023-12-11 04:37add time as a parameter to ocean waves noise
- Pull request#30Alan-Qiao2023-12-04 09:09
- Pull request#30Alan-Qiao2023-12-04 09:07
- Issue comment#22AdityaGupta12023-11-30 16:57add decorator pass
- Issue comment#22AdityaGupta12023-11-30 16:57add decorator pass
- Issue#22AdityaGupta12023-11-30 16:57add decorator pass
- Issue#29AdityaGupta12023-11-30 16:56add time as a parameter to ocean waves noise
- Pull request#28Alan-Qiao2023-11-27 02:36
- Pull request#28Alan-Qiao2023-11-27 02:36
- Issue#27AdityaGupta12023-11-24 00:18load feature placements into shared memory before iterating
- Issue#26AdityaGupta12023-11-23 17:47use cuda launch host func to allow for synchronizing at the very end of terrain generation each frame
- Issue#25AdityaGupta12023-11-22 23:49add russian roulette
- Issue#25AdityaGupta12023-11-22 21:47add russian roulette
- Issue#24AdityaGupta12023-11-22 18:53fix z-fighting in leaves
- Issue comment#23AdityaGupta12023-11-22 00:31gamma correction, tone mapping, etc. for optix renderer
- Issue#23AdityaGupta12023-11-22 00:31gamma correction, tone mapping, etc. for optix renderer
- Issue#23AdityaGupta12023-11-21 23:58gamma correction, tone mapping, etc. for optix renderer
- Issue#22AdityaGupta12023-11-10 20:38add decorator pass
- Issue#19AdityaGupta12023-11-05 23:37revise voxelization function
- Issue#21AdityaGupta12023-11-05 23:29figure out how to prevent nonexistent materials from appearing in slope method
- Issue#21AdityaGupta12023-11-05 04:56figure out how to prevent nonexistent materials from appearing in slope method
- Issue#20AdityaGupta12023-11-05 03:48copy only eroded materials to/from GPU for erosion kernel
- Issue#20AdityaGupta12023-11-05 03:22copy only eroded materials to/from GPU
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 22 stars here means stars gained during the window, not the repo's star count.