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active 2025-03-132025-03-16 (UTC)

Complete coverage26,590 / 26,590 hourly files (100%) · 2 absent upstream2023-08-152026-08-26 (UTC)
Events
67
Pushes
21
Pull requests
8
Issues
14
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 4 days from 2025-03-13 to 2025-03-16. Pushes: 21 total, peak 15 in a day. Pull requests: 8 total, peak 5 in a day. Issues: 14 total, peak 10 in a day. Comments: 3 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
AdrianEdelen432180
codecov[bot]3003

Recent activity

Latest issues, pull requests and releases

  • Releasegithub-actions[bot]2025-03-16 00:20
    Nightly Build (981ed56)
  • Issue#17AdrianEdelen2025-03-15 02:25
    Basic Rules Validation
  • Issue#16AdrianEdelen2025-03-15 02:22
    Player Representation
  • Issue#15AdrianEdelen2025-03-15 02:21
    Game State Manager
  • Issue#9AdrianEdelen2025-03-15 02:14
    Implement Phase Manager
  • Pull request#14AdrianEdelen2025-03-15 02:14
  • Issue comment#14codecov[bot]2025-03-15 02:14
    Implement basic Phase Manager
  • Pull request#14AdrianEdelen2025-03-15 02:13
  • Issue#13AdrianEdelen2025-03-14 20:45
    Implement Game State Manager
  • Releasegithub-actions[bot]2025-03-14 15:42
    Nightly Build (2668dba)
  • Issue#10AdrianEdelen2025-03-14 15:38
    Nightly Release is broken
  • Pull request#11AdrianEdelen2025-03-14 15:38
  • Issue comment#11codecov[bot]2025-03-14 15:37
    specify branch for nightly release
  • Pull request#11AdrianEdelen2025-03-14 15:37
  • Releasegithub-actions[bot]2025-03-14 15:32
    Nightly Build (0dbb1b8)
  • Releasegithub-actions[bot]2025-03-14 15:15
    Nightly Build aa2544aaaab512f72f7c6b3b25547a28fe44b1d1
  • Issue#10AdrianEdelen2025-03-14 14:29
    Nightly Release is broken
  • Issue#9AdrianEdelen2025-03-14 01:43
    Implement Phase Manager
  • Issue#8AdrianEdelen2025-03-14 01:36
    Implement all sub types
  • Issue#7AdrianEdelen2025-03-14 01:35
    remove allow dead code from super type when fully implemented
  • Issue#5AdrianEdelen2025-03-14 01:35
    remove allow dead code from KeywordAbility when fully implemented
  • Issue#4AdrianEdelen2025-03-14 01:34
    Remove allow dead code from CounterType when fully implemented
  • Issue#3AdrianEdelen2025-03-14 01:34
    Remove allow dead code from CardState when fully implemented
  • Issue#2AdrianEdelen2025-03-14 01:32
    remove allow dead code from Ability.rs once fully implemented
  • Pull request#1AdrianEdelen2025-03-14 01:01

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.