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AdrianPanGithub/HoudiniEngineForUnreal

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从零开始完全重建官方 Houdini 引擎,I/O 速度提高 2 到 15 倍,以及更多针对制作程序化景观和城市工具集进行了优化的功能

active 2024-08-102026-06-04 (UTC)

Partial coverage20,530 / 26,286 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-14 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
181
Pushes
39
Pull requests
0
Issues
15
Stars
59
Forks
11

Activity over time

Daily event counts in the loaded window

Line chart, 664 days from 2024-08-10 to 2026-06-04. Pushes: 39 total, peak 10 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 15 total, peak 2 in a day. Comments: 15 total, peak 3 in a day. Stars: 59 total, peak 5 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
ChildAdrian493905
AdrianPanGithub11006
Christy-8922002
yuxueliyuxl2001
SalvatoSC2001
godthief1000
DoubleFelix891000
gnistregn1000

Recent activity

Latest issues, pull requests and releases

  • Issue#13AdrianPanGithub2026-02-20 08:07
    Selecting points of a primitive doesn't work after moving a point
  • Issue comment#13ChildAdrian2026-02-18 07:14
    Selecting points of a primitive doesn't work after moving a point
  • Issue comment#13ChildAdrian2026-01-26 15:12
    Selecting points of a primitive doesn't work after moving a point
  • Issue#12ChildAdrian2026-01-12 05:13
    编辑器实时交互"和"发布成应用程序进行实时交互"这两个都可以吗
  • Issue#12ChildAdrian2026-01-12 05:08
    编辑器实时交互"和"发布成应用程序进行实时交互"这两个都可以吗
  • Issue comment#11AdrianPanGithub2025-12-24 12:22
    Exporting Splines from Houdini to Unreal has Incorrect Translation
  • Issue#11AdrianPanGithub2025-12-24 12:17
    Exporting Splines from Houdini to Unreal has Incorrect Translation
  • Issue comment#11AdrianPanGithub2025-12-23 15:29
    Exporting Splines from Houdini to Unreal has Incorrect Translation
  • Issue comment#11Christy-8922025-12-23 14:29
    Exporting Splines from Houdini to Unreal has Incorrect Translation
  • Issue#11AdrianPanGithub2025-12-23 14:22
    Exporting Splines from Houdini to Unreal has Incorrect Translation
  • Issue#11AdrianPanGithub2025-12-23 14:22
    Exporting Splines from Houdini to Unreal has Incorrect Translation
  • Issue comment#11Christy-8922025-12-23 14:20
    Exporting Splines from Houdini to Unreal has Incorrect Translation
  • Issue comment#11AdrianPanGithub2025-12-22 15:19
    Exporting Splines from Houdini to Unreal has Incorrect Translation
  • ReleaseAdrianPanGithub2025-11-12 17:43
    v2025.11.13
  • ReleaseAdrianPanGithub2025-11-12 16:42
    v2025.11.12
  • Issue comment#10SalvatoSC2025-09-21 06:46
    Allow to use custom class as the instance component and/or owner actor.
  • Issue comment#10AdrianPanGithub2025-09-21 06:42
    Allow to use custom class as the instance component and/or owner actor.
  • Issue#10SalvatoSC2025-09-21 06:22
    Allow to use custom class as the instance component and/or owner actor.
  • ReleaseChildAdrian2025-08-27 05:38
    (Houdini 21.0 Test) v2025.08.27
  • Issue comment#9ChildAdrian2025-06-10 14:59
    Creating and filling cutom Data Asset/Data Table info
  • Issue#9ChildAdrian2025-06-10 14:47
    Creating and filling cutom Data Asset/Data Table info
  • Issue comment#8ChildAdrian2025-06-08 11:40
    Scriptable Tools
  • Issue#8ChildAdrian2025-06-08 11:40
    Scriptable Tools
  • Issue#8DoubleFelix892025-06-08 11:33
    Scriptable Tools
  • Issue#7gnistregn2025-05-27 07:20
    Full source?

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 59 stars here means stars gained during the window, not the repo's star count.