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Slay the Spire 2 mod base

C# · active 2026-03-062026-08-14 (UTC)

Complete coverage26,746 / 26,746 hourly files (100%) · 2 absent upstream2023-08-152026-09-02 (UTC)
Events
436
Pushes
225
Pull requests
45
Issues
26
Stars
62
Forks
16

Activity over time

Daily event counts in the loaded window

Line chart, 162 days from 2026-03-06 to 2026-08-14. Pushes: 225 total, peak 9 in a day. Pull requests: 45 total, peak 3 in a day. Issues: 26 total, peak 3 in a day. Comments: 47 total, peak 4 in a day. Stars: 62 total, peak 4 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Pull request#373lamali2922026-08-07 17:20
  • Pull request#355Alchyr2026-07-21 10:03
  • Issue comment#322Cany0udance2026-07-20 00:00
    BaseLib 3.3.4 crashes before the title screen on the second+ boot per Steam session
  • Issue comment#268Alchyr2026-06-07 23:03
    HP 88
  • Issue comment#257JerryCatJim2026-05-30 06:27
    Ancient Cards have "WithPower" or "WithTip" by ConstructedCardModel will cause Orobas or Darv conversation stuck in BASELIB_V3.1.7
  • Pull request#251Alchyr2026-05-26 11:03
  • Issue comment#235Hanatoke2026-05-26 00:46
    Two or more mod characters(without spine nodes) die together will cause the game unresponding.
  • Issue comment#241exscape2026-05-24 17:43
    Document OS + Architecture support
  • Pull request#240Alchyr2026-05-23 04:59
  • Issue comment#239iouter2026-05-23 04:19
    Improve CommonActions
  • ReleaseAlchyr2026-05-22 03:05
    v3.1.4
  • Issue comment#235Alchyr2026-05-22 03:02
    Two or more mod characters(without spine nodes) die together will cause the game unresponding.
  • Issue comment#234Alchyr2026-05-18 23:29
    Subscribing a CustomSingletonModel to both combat and run hooks will receive some combat-related hooks twice
  • Pull request#232lamali2922026-05-16 04:05
  • Issue comment#223Alchyr2026-05-13 05:14
    The cast animation in AnimationPlayer could not be triggered correctly by power cards and skill cards
  • Issue comment#159lamali2922026-05-13 03:43
    Add custom target card types `Everyone` and `Anyone`.
  • Pull request#225lamali2922026-05-10 17:47
  • Issue comment#201Mangochicken132026-05-10 17:47
    Add Common CardTransformReward (Needs Localization)
  • Issue#223AILANTEL2026-05-10 14:41
    The cast animation in AnimationPlayer could not be triggered correctly by power cards and skill cards
  • Pull request#158BAKAOLC2026-05-10 08:49
  • Pull request#182MLT54192026-05-10 07:08
  • Issue#222Slimer-developer2026-05-10 06:18
    .
  • Issue#222Slimer-developer2026-05-10 06:16
    .
  • Issue comment#219Alchyr2026-05-09 07:20
    CustomAncientModel utilizing isAllowed for Relic spawn conditions causes desyncs
  • Pull request#215Alchyr2026-05-08 02:32

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 62 stars here means stars gained during the window, not the repo's star count.