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only 1.20

active 2023-08-232026-05-20 (UTC)

Partial coverage20,521 / 26,277 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
266
Pushes
57
Pull requests
11
Issues
80
Stars
22
Forks
24

Activity over time

Daily event counts in the loaded window

Line chart, 1002 days from 2023-08-23 to 2026-05-20. Pushes: 57 total, peak 6 in a day. Pull requests: 11 total, peak 2 in a day. Issues: 80 total, peak 6 in a day. Comments: 70 total, peak 9 in a day. Stars: 22 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue comment#224BluSpring2026-04-26 20:40
    Fix Citadel surface rules overwriting modded surface rules + Improve mixin compatibility
  • Issue comment#224DENOBODY22026-04-26 20:38
    Fix Citadel surface rules overwriting modded surface rules + Improve mixin compatibility
  • Issue comment#224DENOBODY22026-04-26 20:17
    Fix Citadel surface rules overwriting modded surface rules + Improve mixin compatibility
  • Issue comment#224DENOBODY22026-04-26 20:02
    Fix Citadel surface rules overwriting modded surface rules + Improve mixin compatibility
  • Issue comment#223Aeonatos2026-03-07 02:39
    1.21.1 Citadel breaks modded biome surface rules
  • Issue comment#192KlemenDEV2026-02-16 11:17
    level.dat Biome Rules Recurse Infinitely [Problem Area Identified, just needs fix]
  • Issue#223xg7872026-02-04 00:46
    1.21.1 Citadel breaks modded biome surface rules
  • Issue comment#220crabsatellite2026-01-11 16:07
    1.21 Port Bug Fix
  • Issue comment#220AlexModGuy2026-01-10 17:00
    1.21 Port Bug Fix
  • Pull request#221BluSpring2026-01-10 16:59
  • Pull request#221BluSpring2026-01-08 15:12
  • Issue comment#220AlexModGuy2026-01-07 17:23
    1.21 Port Bug Fix
  • Issue comment#218BluSpring2026-01-06 21:45
    [1.21.1] Use data components for custom Citadel item renderers
  • Issue comment#219AlexModGuy2025-12-29 18:03
    Fix in order to run with Alex's Mobs Neoforge 1.21.1
  • Pull request#219crabsatellite2025-12-29 18:01
  • Pull request#219crabsatellite2025-12-29 11:56
  • Issue#217KunoSayo2025-10-28 17:45
    Memory leak in CitadelServerData
  • Pull request#214AlexModGuy2025-10-04 18:21
  • Pull request#214IAFEnvoy2025-10-02 12:19
  • Issue#212joaolcuas9-dotcom2025-08-15 00:00
    LCE
  • Issue#211joaolcuas9-dotcom2025-08-14 23:55
    LCE
  • Issue#210jojofenin992025-07-24 13:05
    Weird entity ticking crash with citadel 1.20.1
  • Issue#208HazyGalaxy2025-07-06 16:49
    Incompatibility with TerraBlender Even With Latest Update?
  • Issue comment#192ByThePowerOfScience2025-06-30 15:35
    level.dat Biome Rules Recurse Infinitely [Problem Area Identified, just needs fix]
  • Issue#192AlexModGuy2025-06-27 17:46
    level.dat Biome Rules Recurse Infinitely [Problem Area Identified, just needs fix]

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 22 stars here means stars gained during the window, not the repo's star count.