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Modern 2048 game built with React + TypeScript. Features smooth animations, touch controls, and responsive design.

active 2024-11-152025-08-27 (UTC)

Complete coverage26,390 / 26,390 hourly files (100%) · 2 absent upstream2023-08-152026-08-18 (UTC)
Events
37
Pushes
27
Pull requests
2
Issues
0
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 286 days from 2024-11-15 to 2025-08-27. Pushes: 27 total, peak 24 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 0 total, peak 0 in a day. Comments: 1 total, peak 1 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Ali-R-dev262411
Copilot4310

Recent activity

Latest issues, pull requests and releases

  • Pull request#1Ali-R-dev2025-08-27 22:27
  • Issue comment#1Ali-R-dev2025-08-25 23:37
    🚀 Optimize 2048 Game Performance: Remove Code Duplication and Implement Efficient Tile Management
  • Pull request#1Copilot2025-08-25 23:12

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.