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GameFrameX的Unity版本

active 2024-03-222024-07-23 (UTC)

Partial coverage21,322 / 26,307 hourly files (81%) · 2 absent upstream · 4,984 failed, retryable2023-08-152026-08-15 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
95
Pushes
45
Pull requests
0
Issues
6
Stars
32
Forks
5

Activity over time

Daily event counts in the loaded window

Line chart, 124 days from 2024-03-22 to 2024-07-23. Pushes: 45 total, peak 6 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 6 total, peak 3 in a day. Comments: 5 total, peak 3 in a day. Stars: 32 total, peak 5 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
AlianBlank524505
cc10vv20072000
gameboys841000
ddxdb358621000

Recent activity

Latest issues, pull requests and releases

  • Issue#5cc10vv20072024-06-02 04:12
    配置读取失败:Specified cast is not valid
  • Issue comment#3AlianBlank2024-05-12 11:33
    IdGenerator 找不到
  • Issue comment#4AlianBlank2024-05-12 11:31
    [Admin]long传递问题
  • Issue comment#4AlianBlank2024-05-12 11:31
    [Admin]long传递问题
  • Issue#4ddxdb358622024-05-12 03:26
    [Admin]long传递问题
  • Issue#3cc10vv20072024-05-11 13:16
    IdGenerator 找不到
  • Issue#2AlianBlank2024-05-11 08:36
    ShowEntity 之后 在 GetEntity 就会报空引用
  • Issue comment#2AlianBlank2024-05-11 08:36
    ShowEntity 之后 在 GetEntity 就会报空引用
  • Issue#1AlianBlank2024-05-11 07:56
    Unity2019.4.40f1编译报错,'SocketNetworkChannel'未定义
  • Issue comment#1AlianBlank2024-04-21 12:43
    Unity2019.4.40f1编译报错,'SocketNetworkChannel'未定义
  • Issue#1gameboys842024-04-21 12:34
    Unity2019.4.40f1编译报错,'SocketNetworkChannel'未定义

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 32 stars here means stars gained during the window, not the repo's star count.