Java / JavaFX / Kotlin Game Library (Engine) CI646
active 2025-03-08 → 2026-06-04 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 454 days from 2025-03-08 to 2026-06-04. Pushes: 14 total, peak 4 in a day. Pull requests: 5 total, peak 1 in a day. Issues: 8 total, peak 1 in a day. Comments: 28 total, peak 6 in a day. Stars: 153 total, peak 4 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| AlmasB | 36 | 14 | 1 | 17 |
| chengenzhao | 4 | 0 | 0 | 3 |
| xixinewbie | 4 | 0 | 0 | 3 |
| Shimijp | 2 | 0 | 2 | 0 |
| Smoll05 | 2 | 0 | 0 | 0 |
| Snoopy137 | 2 | 0 | 0 | 2 |
| jamesmosey | 2 | 0 | 0 | 2 |
| ZWD1107 | 1 | 0 | 0 | 0 |
| omicreativedev | 1 | 0 | 0 | 0 |
| MinasFakhori | 1 | 0 | 1 | 0 |
| jvondermarck | 1 | 0 | 0 | 1 |
| Issykelly | 1 | 0 | 1 | 0 |
| ranminecraft | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#980AlmasB2026-05-11 19:36Add WaypointMoveComponent
- Pull request#1472Issykelly2026-04-10 19:48
- Issue#1380AlmasB2026-02-10 21:26AnimatedTexture animation is accelerated when the application is started for the first time
- Issue comment#1380AlmasB2026-02-10 21:26AnimatedTexture animation is accelerated when the application is started for the first time
- Issue#1461omicreativedev2026-02-09 00:20TilesetLoader.loadImage() fails with "Image dimensions must be positive" when tiles have custom properties
- Pull request#1456Shimijp2026-02-05 21:30
- Pull request#1456Shimijp2026-01-09 09:32
- Issue comment#1455chengenzhao2025-12-17 02:44Bump Kotlin to 2.3, JDK to 25, Javafx to 25.0.1
- Issue#1453ZWD11072025-12-16 16:17Bug Report: Menu language not updating for "Fullscreen" option when switching languages
- Issue#1446ranminecraft2025-10-28 23:19FXGL.getInput().clearAll(); it not working
- Issue#1427mazingerz012025-07-22 21:47onActionEnd not triggered with removeEntities
- Issue comment#1264Snoopy1372025-06-07 23:29Model3d set vertices and get mesh
- Issue comment#1264AlmasB2025-06-04 14:23Model3d set vertices and get mesh
- Issue comment#1264AlmasB2025-05-31 17:32Model3d set vertices and get mesh
- Issue comment#1264Snoopy1372025-05-29 21:46Model3d set vertices and get mesh
- Issue comment#1264AlmasB2025-05-29 19:47Model3d set vertices and get mesh
- Pull request#1421MinasFakhori2025-05-11 18:03
- Issue comment#1420AlmasB2025-05-10 16:45Creating more than three layers in Tiled Map Editor results to a laggy behaviour
- Issue#1420Smoll052025-05-10 14:01Creating more than three layers in Tiled Map Editor results to a laggy behaviour
- Pull request#1419AlmasB2025-05-10 10:09
- Issue comment#1417AlmasB2025-05-10 10:06BUG: In the update method of the ParticleSystem, the particle objects are not correctly recycled back to the object pool. Here, the incorrect reference p of Point2D is used for the recycling process.
- Issue comment#1414AlmasB2025-04-27 21:23When I spam my controls for my platformer an ArrayIndexOutOfBounds happen.
- Issue comment#1414AlmasB2025-04-26 12:24When I spam my controls for my platformer an ArrayIndexOutOfBounds happen.
- Issue#1414Smoll052025-04-26 00:19When I spam my controls for my platformer an ArrayIndexOutOfBounds happen.
- Issue comment#1398AlmasB2025-04-05 17:26When returning to the main menu from the game menu, the mouse style is lost
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 153 stars here means stars gained during the window, not the repo's star count.