High performance Lua interpreter implemented in C# for .NET and Unity
active 2024-10-14 → 2025-02-07 (UTC)
Partial coverage13,642 / 16,284 hourly files (84%) · 2 absent upstream · 2,637 failed, retryable2024-10-01 → 2026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
347
Pushes
33
Pull requests
33
Issues
35
Stars
133
Forks
3
Activity over time
Daily event counts in the loaded window
Line chart, 117 days from 2024-10-14 to 2025-02-07. Pushes: 33 total, peak 8 in a day. Pull requests: 33 total, peak 8 in a day. Issues: 35 total, peak 7 in a day. Comments: 86 total, peak 10 in a day. Stars: 133 total, peak 31 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| AnnulusGames | 116 | 33 | 24 | 45 |
| Akeit0 | 37 | 0 | 7 | 22 |
| CodeSmile-0000011110110111 | 6 | 0 | 0 | 4 |
| Shaka-Rule | 5 | 0 | 0 | 3 |
| Charanor | 4 | 0 | 0 | 1 |
| wmltogether | 4 | 0 | 2 | 2 |
| Hi-ImKyle | 4 | 0 | 0 | 2 |
| ImNotDario | 3 | 0 | 0 | 1 |
| Veslo5 | 2 | 0 | 0 | 0 |
| Dismalitie | 2 | 0 | 0 | 1 |
| GokuHiki | 1 | 0 | 0 | 1 |
| andybak | 1 | 0 | 0 | 1 |
| MUN1Z | 1 | 0 | 0 | 1 |
| OmegaRogue | 1 | 0 | 0 | 1 |
| SyBozzDEV | 1 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#54SyBozzDEV2025-02-07 03:31LuaObject's Call metamethod is not passed in Self
- Issue comment#97CodeSmile-00000111101101112025-01-25 19:02What is the correct way to run nested dostring? Avoid "Lua state is running" errors
- Issue comment#25GokuHiki2025-01-23 03:51Lua 5.3/5.4 support
- Issue comment#94wmltogether2025-01-17 03:33Support MoonSharp Lua extensions
- Pull request#96wmltogether2025-01-17 03:30
- Pull request#95wmltogether2025-01-17 03:22
- Issue comment#95wmltogether2025-01-17 03:22Feat: Add useful functions to the `string` module
- Issue comment#91OmegaRogue2025-01-14 07:48__index and __newindex Metamethod support
- Issue comment#91Akeit02025-01-14 05:47__index and __newindex Metamethod support
- Issue#90AnnulusGames2025-01-12 15:36Error: 'LuaAsset' could not be found after installing via NuGet to Unity 6
- Issue comment#90CodeSmile-00000111101101112025-01-12 15:36Error: 'LuaAsset' could not be found after installing via NuGet to Unity 6
- Issue comment#90CodeSmile-00000111101101112025-01-12 15:35Error: 'LuaAsset' could not be found after installing via NuGet to Unity 6
- Issue comment#90AnnulusGames2025-01-12 15:25Error: 'LuaAsset' could not be found after installing via NuGet to Unity 6
- Issue#90CodeSmile-00000111101101112025-01-12 15:22Error: 'LuaAsset' could not be found after installing via NuGet to Unity 6
- Issue comment#88AnnulusGames2025-01-12 15:19Please create a wholly self-contained Unity package
- Issue comment#88andybak2025-01-12 15:14Please create a wholly self-contained Unity package
- Issue comment#89AnnulusGames2025-01-12 14:43Use of C# 10 makes this package incompatible with Unity
- Issue#89AnnulusGames2025-01-12 14:43Use of C# 10 makes this package incompatible with Unity
- Issue comment#89CodeSmile-00000111101101112025-01-12 14:38Use of C# 10 makes this package incompatible with Unity
- Issue comment#88AnnulusGames2025-01-12 14:35Please create a wholly self-contained Unity package
- Issue#88AnnulusGames2025-01-12 14:35Please create a wholly self-contained Unity package
- Issue comment#89AnnulusGames2025-01-12 14:33Use of C# 10 makes this package incompatible with Unity
- Issue#88CodeSmile-00000111101101112025-01-12 14:23Please create a wholly self-contained Unity package
- Issue#86Charanor2025-01-11 17:21LuaTable indexer does not respect `__index` when called from C#
- Issue#87Charanor2025-01-11 17:21Exposing C# type to Lua
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 133 stars here means stars gained during the window, not the repo's star count.