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AnonUserGuy/BopCustomTextures

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Custom textures embedded in .bop files for Bits & Bops

active 2026-01-122026-04-24 (UTC)

Complete coverage26,667 / 26,667 hourly files (100%) · 2 absent upstream2023-08-152026-08-30 (UTC)
Events
56
Pushes
27
Pull requests
1
Issues
6
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 103 days from 2026-01-12 to 2026-04-24. Pushes: 27 total, peak 4 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 6 total, peak 6 in a day. Comments: 2 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
AnonUserGuy342701
Brollyy2011

Recent activity

Latest issues, pull requests and releases

  • ReleaseAnonUserGuy2026-02-22 21:14
    v0.2
  • Issue comment#6AnonUserGuy2026-02-20 03:24
    Better custom asset reloading in editor
  • Pull request#7Brollyy2026-02-19 00:04
  • Issue comment#2Brollyy2026-02-18 19:19
    Add support for RIQ files
  • Issue#3AnonUserGuy2026-02-15 09:52
    Custom texture/scene mod swapping, different textures for GameObjects that use the same base textures
  • Issue#3AnonUserGuy2026-02-15 09:52
    Custom texture/scene mod swapping, different textures for GameObjects that use the same base textures
  • Issue#6AnonUserGuy2026-02-15 09:43
    Better custom asset reloading in editor
  • Issue#6AnonUserGuy2026-02-15 09:43
    Better custom asset reloading in editor
  • Issue#5AnonUserGuy2026-02-15 09:31
    Implement custom texture metadata
  • Issue#5AnonUserGuy2026-02-15 09:31
    Implement custom texture metadata

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.