Simple and ready to use GameMaker functions for saving/loading structs into binary-like files using buffers
active 2023-11-07 → 2025-01-03 (UTC)
Complete coverage26,692 / 26,692 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-31 (UTC)
Events
11
Pushes
3
Pull requests
0
Issues
0
Stars
3
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 424 days from 2023-11-07 to 2025-01-03. Pushes: 3 total, peak 1 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 3 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| AntikoreDev | 3 | 3 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- ReleaseAntikoreDev2024-02-29 11:041.0.2
- ReleaseAntikoreDev2024-02-29 11:001.0.1
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.