[SIGGRAPH Asia 2025 - TOG] Official implementation of MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstruction
active 2025-09-08 → 2026-06-08 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 274 days from 2025-09-08 to 2026-06-08. Pushes: 3 total, peak 1 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 14 total, peak 2 in a day. Comments: 31 total, peak 7 in a day. Stars: 177 total, peak 18 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Anttwo | 10 | 1 | 0 | 9 |
| pzpzpzp3 | 6 | 0 | 0 | 5 |
| royorel | 5 | 0 | 0 | 5 |
| dariobilli1997-dev | 4 | 0 | 0 | 3 |
| isxiaohe | 3 | 0 | 0 | 1 |
| diego1401 | 2 | 2 | 0 | 0 |
| MrZoyo | 2 | 0 | 1 | 1 |
| oungji212 | 1 | 0 | 0 | 0 |
| joony0512 | 1 | 0 | 0 | 1 |
| kaotika | 1 | 0 | 0 | 0 |
| sadra-safa | 1 | 0 | 0 | 0 |
| sususheep0 | 1 | 0 | 0 | 0 |
| Jaykumaran | 1 | 0 | 0 | 0 |
| Yuchi-Zhang-00 | 1 | 0 | 0 | 1 |
| wscstrive | 1 | 0 | 0 | 0 |
| frozzzen3 | 1 | 0 | 0 | 0 |
| Github-Tree-0 | 1 | 0 | 0 | 1 |
| jymboche | 1 | 0 | 0 | 1 |
| qpc001 | 1 | 0 | 0 | 0 |
| hs5530hs | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#38kaotika2026-02-03 17:03cudaMalloc on different gpus and ram sizes
- Issue#37hs5530hs2026-01-29 09:17Thin object are missing and the structure is disordered in some outdoor scene
- Issue#36qpc0012026-01-28 02:03Why mesh not good?
- Issue#34sususheep02026-01-19 14:24build nvidiffrast failed (segmentation fault) with cuda
- Issue comment#31Anttwo2026-01-14 18:04Mesh face count reduction for texturing workflow
- Issue#27Jaykumaran2025-11-29 07:15Training beyond 18k iterations throws lot of errors
- Issue comment#20MrZoyo2025-11-25 18:39[Guide]solve tetra_triangulation ABI tetranerf problem and use in cuda 12.8 + rtx 50 series
- Issue comment#17joony05122025-11-11 05:38ImportError: Mesh regularization requires 'tetranerf.utils.extension.cpp'. Please ensure it's compiled.
- Issue#24sadra-safa2025-10-29 23:18Code for DTU experiments
- Issue#22wscstrive2025-10-29 09:03How to render a mesh as an image with the same perspective as the reference image.
- Issue comment#9Yuchi-Zhang-002025-10-26 12:39[WARNING] Could not import 'tetranerf.utils.extension.cpp'. Mesh regularization requires this.
- Pull request#21MrZoyo2025-10-24 20:03
- Issue comment#20Anttwo2025-10-24 19:07[Guide]solve tetra_triangulation ABI tetranerf problem and use in cuda 12.8 + rtx 50 series
- Issue comment#9jymboche2025-10-17 17:01[WARNING] Could not import 'tetranerf.utils.extension.cpp'. Mesh regularization requires this.
- Issue#17frozzzen32025-10-08 03:01ImportError: Mesh regularization requires 'tetranerf.utils.extension.cpp'. Please ensure it's compiled.
- Issue comment#12unotaiki2025-10-07 15:36ImportError: cannot import name 'tetranerf_cpp_extension' from partially initialized module 'tetranerf.utils.extension'
- Issue comment#10anilbas2025-10-07 13:44RuntimeError: normal expects all elements of std >= 0.0
- Issue#16isxiaohe2025-10-07 11:48Failing to Extract Mesh from 2DGS Checkpoints Using milo.functional
- Issue comment#7Anttwo2025-10-03 22:40MeshRenderer speedup
- Issue comment#7royorel2025-10-03 11:29MeshRenderer speedup
- Issue comment#7Anttwo2025-10-03 11:04MeshRenderer speedup
- Issue comment#7royorel2025-10-03 03:45MeshRenderer speedup
- Issue comment#7pzpzpzp32025-10-03 02:54MeshRenderer speedup
- Issue comment#7royorel2025-10-03 00:51MeshRenderer speedup
- Issue comment#7pzpzpzp32025-10-03 00:00MeshRenderer speedup
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 177 stars here means stars gained during the window, not the repo's star count.