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Open source Role Playing Game engine for Unity 3D written in C#.

active 2023-08-15 → 2026-09-05 (UTC)

Complete coverage27,316 / 27,316 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-09-26 (UTC)
Events
855
Pushes
400
Pull requests
14
Issues
7
Stars
349
Forks
47

Activity over time

Daily event counts in the loaded window

Line chart, 1118 days from 2023-08-15 to 2026-09-05. Pushes: 400 total, peak 9 in a day. Pull requests: 14 total, peak 2 in a day. Issues: 7 total, peak 2 in a day. Comments: 3 total, peak 1 in a day. Stars: 349 total, peak 4 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
michaelday008412393142
renokun3001
CG-Tespy1000
leo5161621000

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 349 stars here means stars gained during the window, not the repo's star count.