A barebones game engine based on the pre-existing framework (MonoGame)[https://www.monogame.net/].
active 2023-09-23 → 2024-02-17 (UTC)
Partial coverage20,506 / 26,262 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-15 → 2026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
56
Pushes
42
Pull requests
6
Issues
0
Stars
3
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 148 days from 2023-09-23 to 2024-02-17. Pushes: 42 total, peak 7 in a day. Pull requests: 6 total, peak 2 in a day. Issues: 0 total, peak 0 in a day. Comments: 1 total, peak 1 in a day. Stars: 3 total, peak 3 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Apllify | 49 | 42 | 6 | 1 |
Recent activity
Latest issues, pull requests and releases
- Pull request#3Apllify2023-09-30 20:31
- Pull request#3Apllify2023-09-30 20:31
- Pull request#2Apllify2023-09-29 19:31
- Issue comment#2Apllify2023-09-29 19:31Keeping Circle Collision branch up to date
- Pull request#2Apllify2023-09-29 19:31
- Pull request#1Apllify2023-09-27 12:24
- Pull request#1Apllify2023-09-27 12:23
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.