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A barebones game engine based on the pre-existing framework (MonoGame)[https://www.monogame.net/].

active 2023-09-232024-02-17 (UTC)

Partial coverage20,506 / 26,262 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
56
Pushes
42
Pull requests
6
Issues
0
Stars
3
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 148 days from 2023-09-23 to 2024-02-17. Pushes: 42 total, peak 7 in a day. Pull requests: 6 total, peak 2 in a day. Issues: 0 total, peak 0 in a day. Comments: 1 total, peak 1 in a day. Stars: 3 total, peak 3 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Apllify494261

Recent activity

Latest issues, pull requests and releases

  • Pull request#3Apllify2023-09-30 20:31
  • Pull request#3Apllify2023-09-30 20:31
  • Pull request#2Apllify2023-09-29 19:31
  • Issue comment#2Apllify2023-09-29 19:31
    Keeping Circle Collision branch up to date
  • Pull request#2Apllify2023-09-29 19:31
  • Pull request#1Apllify2023-09-27 12:24
  • Pull request#1Apllify2023-09-27 12:23

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.