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AriAri-Project/QuackToHell_New

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새로운 꽥투헬: 덱 + 마피아게임

active 2025-08-022026-03-01 (UTC)

Complete coverage26,455 / 26,455 hourly files (100%) · 2 absent upstream2023-08-152026-08-21 (UTC)
Events
468
Pushes
259
Pull requests
44
Issues
0
Stars
0
Forks
2

Activity over time

Daily event counts in the loaded window

Line chart, 212 days from 2025-08-02 to 2026-03-01. Pushes: 259 total, peak 17 in a day. Pull requests: 44 total, peak 11 in a day. Issues: 0 total, peak 0 in a day. Comments: 90 total, peak 17 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
YujinJeon888888234188393
gemini-code-assist[bot]890065
siunp1203585440
coderabbitai[bot]210017
ruruisryu141310
Copilot7005
cba0898-k4400

Recent activity

Latest issues, pull requests and releases

  • Pull request#38ruruisryu2026-02-27 12:44
  • Issue comment#37gemini-code-assist[bot]2026-02-22 16:48
    CourtScene: 기호 카드 등급에 따른 숫자 허용 범위 및 N 범위 반영
  • Issue comment#36gemini-code-assist[bot]2026-02-22 16:05
    [FIX] CourtScene 타겟 드래그 감지 로직 안정화
  • Issue comment#35gemini-code-assist[bot]2026-01-25 09:27
    [Add] Court 재판 마무리 외 나머지 구현사항 반영
  • Issue comment#34gemini-code-assist[bot]2025-12-27 17:08
    [FEAT] 재판장 초기화
  • Pull request#33siunp12032025-10-02 04:48
  • Issue comment#33gemini-code-assist[bot]2025-10-01 22:18
    고치는중 호스트는 다 됨 죽인입장에서 유령보임(클라가죽이면) UpdateVisibilityForAllPlayersClientRpc를 상태변경후에 호출되게 누군가가 죽으면, UpdateVisibilityForAllPlayersClientRpc를호출 ㅡㅡㅡㅡㅡㅡㅡㅡㅡㅡ 현재문제: 죽인애가, UpdateVisibilityForAllPlayersClientRpc를호출헀을때는, 죽은애도 Alive로 뜸
  • Pull request#31YujinJeon8888882025-08-30 02:33
  • Pull request#31YujinJeon8888882025-08-30 02:33
  • Pull request#30YujinJeon8888882025-08-29 15:27
  • Pull request#29YujinJeon8888882025-08-29 01:32
  • Pull request#29YujinJeon8888882025-08-29 01:32
  • Pull request#28YujinJeon8888882025-08-28 12:29
  • Issue comment#28YujinJeon8888882025-08-28 12:28
    fix: 클라화면에서만 상점에 카드진열 안 되는 문제
  • Pull request#28YujinJeon8888882025-08-28 12:26
  • Pull request#27YujinJeon8888882025-08-28 08:07
  • Pull request#27YujinJeon8888882025-08-28 08:05
  • Pull request#25siunp12032025-08-28 01:26
  • Pull request#26YujinJeon8888882025-08-27 14:10
  • Pull request#24YujinJeon8888882025-08-25 10:40
  • Pull request#22YujinJeon8888882025-08-23 03:54
  • Pull request#21YujinJeon8888882025-08-19 16:37
  • Pull request#19YujinJeon8888882025-08-19 06:12
  • Pull request#19YujinJeon8888882025-08-19 06:12
  • Pull request#18YujinJeon8888882025-08-19 06:08

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.