A unity based engine to power hex based board games
active 2025-06-25 → 2025-07-05 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 11 days from 2025-06-25 to 2025-07-05. Pushes: 37 total, peak 7 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 16 total, peak 7 in a day. Comments: 3 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| AriJalk | 56 | 37 | 0 | 3 |
Recent activity
Latest issues, pull requests and releases
- Issue#23AriJalk2025-07-01 18:01Return card to original position in hand when undoing discard
- Issue#15AriJalk2025-07-01 11:21Implement build logic
- Issue#14AriJalk2025-07-01 11:21Implement transport logic
- Issue#22AriJalk2025-07-01 07:21Fix existing building removed by undo of failed exact placement
- Issue comment#21AriJalk2025-06-30 14:20Fix undo of played cards inside state not being reflected in the corresponding state
- Issue#21AriJalk2025-06-30 14:20Fix undo of played cards inside state not being reflected in the corresponding state
- Issue#19AriJalk2025-06-30 12:51Implement UI system
- Issue#12AriJalk2025-06-30 12:51Play card procedures
- Issue#18AriJalk2025-06-30 12:50Add UI context switching
- Issue comment#20AriJalk2025-06-26 11:10Implement option selection panels
- Issue#20AriJalk2025-06-26 11:10Implement option selection panels
- Issue#15AriJalk2025-06-25 10:54Implement build logic
- Issue#14AriJalk2025-06-25 10:53Implement transport logic
- Issue#15AriJalk2025-06-25 10:53Implement build logic
- Issue#13AriJalk2025-06-25 10:53Implement terrain logic
- Issue#12AriJalk2025-06-25 10:53Play card procedures
- Issue#19AriJalk2025-06-25 10:51Implement UI system
- Issue#18AriJalk2025-06-25 10:50Add UI context switching
- Issue comment#15AriJalk2025-06-25 10:49Implement build logic
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.