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GameRig is an auto rigging for games addon for Blender. Built on top of Rigify, it adds rigs, metarigs and additional functionality that enable game engine friendly rig creation. Open source and can be used for personal and commercial projects.

active 2023-08-16 → 2026-05-26 (UTC)

Complete coverage28,021 / 28,021 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-10-25 (UTC)
Events
155
Pushes
14
Pull requests
3
Issues
9
Stars
96
Forks
16

Activity over time

Daily event counts in the loaded window

Line chart, 1015 days from 2023-08-16 to 2026-05-26. Pushes: 14 total, peak 4 in a day. Pull requests: 3 total, peak 1 in a day. Issues: 9 total, peak 1 in a day. Comments: 12 total, peak 4 in a day. Stars: 96 total, peak 3 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Arminando15814
arminHalac7610
Cowceda3002
ericwomer2001
Spazi-dev2001
RikiKlein1001
gor-rot1000
universalconquistador1010
MicheleGiunto1000
TinyForge1001
neilfranci1001
abuyamman87-maker1001
3dcinetv1000
gtibo1000

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 96 stars here means stars gained during the window, not the repo's star count.