FORK --- A language for WebGPU that makes writing shaders easier
active 2023-08-23 → 2026-05-04 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 986 days from 2023-08-23 to 2026-05-04. Pushes: 19 total, peak 3 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 11 total, peak 2 in a day. Comments: 13 total, peak 5 in a day. Stars: 145 total, peak 5 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| AskingQuestions | 29 | 19 | 2 | 7 |
| ChrisSchroeder01 | 6 | 0 | 0 | 3 |
| SalvatoSC | 2 | 0 | 0 | 1 |
| bhjd1010 | 1 | 0 | 0 | 0 |
| radon199 | 1 | 0 | 0 | 0 |
| hoummel | 1 | 0 | 0 | 1 |
| Zifkan | 1 | 0 | 0 | 0 |
| NicoBrug | 1 | 0 | 0 | 0 |
| andiven | 1 | 0 | 0 | 0 |
| mreinstein | 1 | 0 | 0 | 0 |
| Balthazarrrrrr | 1 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue#22radon1992025-04-23 00:08The default compute shader example does not seem to build the Blueprint node
- Issue comment#21Balthazarrrrrr2025-04-07 21:05when can get ue5.5 compatible
- Issue#21bhjd10102024-12-27 07:32when can get ue5.5 compatible
- Issue comment#19AskingQuestions2024-10-19 19:13It seems that dispatch need to take two arguments. May I know What should I write in the 2nd argument?
- Issue comment#19AskingQuestions2024-10-18 16:03It seems that dispatch need to take two arguments. May I know What should I write in the 2nd argument?
- Issue#18andiven2024-10-01 11:46Unreal5.4 project creates a new module error
- Issue comment#17AskingQuestions2024-09-30 23:30thank you
- Issue#17mreinstein2024-09-30 17:00thank you
- Issue#16AskingQuestions2024-05-07 04:42Shadeup compiler output failing with `useAnimationFrame = false`
- Pull request#15AskingQuestions2024-02-14 05:31
- Pull request#15AskingQuestions2024-02-14 05:30
- Issue comment#14AskingQuestions2023-12-18 16:06UE5.3 Passing StructuredBuffer to Shader
- Issue#14ChrisSchroeder012023-12-18 10:29UE5.3 Passing StructuredBuffer to Shader
- Issue comment#13AskingQuestions2023-12-15 14:27UE5.3 Compile Errors : error LNK2019: unresolved external symbol
- Issue comment#13ChrisSchroeder012023-12-15 14:24UE5.3 Compile Errors : error LNK2019: unresolved external symbol
- Issue comment#13ChrisSchroeder012023-12-15 14:15UE5.3 Compile Errors : error LNK2019: unresolved external symbol
- Issue comment#13AskingQuestions2023-12-15 13:56UE5.3 Compile Errors : error LNK2019: unresolved external symbol
- Issue comment#13ChrisSchroeder012023-12-15 11:01UE5.3 Compile Errors : error LNK2019: unresolved external symbol
- Issue#13ChrisSchroeder012023-12-15 11:00UE5.3 Compile Errors : error LNK2019: unresolved external symbol
- Issue#13ChrisSchroeder012023-12-15 10:42UE5.3 Compile Errors : error LNK2019: unresolved external symbol
- Issue#10Zifkan2023-10-18 10:56How to pass "Shared" buffer between Shader1 and Shader2 and Vertex Factory without CPU reading
- Issue comment#11hoummel2023-10-06 14:18UE5.3 compatibility - getting errors in compute shader base
- Issue#12NicoBrug2023-10-02 12:45UE5.2 compatibility - Indirect instancing
- Issue comment#11SalvatoSC2023-09-17 20:00UE5.3 compatibility - getting errors in compute shader base
- Issue comment#11AskingQuestions2023-09-17 16:16UE5.3 compatibility - getting errors in compute shader base
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 145 stars here means stars gained during the window, not the repo's star count.