active 2025-12-02 → 2026-03-25 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 114 days from 2025-12-02 to 2026-03-25. Pushes: 41 total, peak 6 in a day. Pull requests: 4 total, peak 2 in a day. Issues: 55 total, peak 9 in a day. Comments: 18 total, peak 6 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| AssassinBear23 | 109 | 41 | 4 | 6 |
| Copilot | 13 | 0 | 0 | 12 |
Recent activity
Latest issues, pull requests and releases
- Issue#79AssassinBear232026-02-09 17:57[BUG] Dynamically created child doesn't respect parents transform
- Issue#79AssassinBear232026-02-09 17:57[BUG] Dynamically created child doesn't respect parents transform
- Issue#79AssassinBear232026-02-09 17:57[BUG] Dynamically created child doesn't respect parents transform
- Issue#77AssassinBear232026-02-09 13:44[BUG] Can't delete GameObjects
- Issue#77AssassinBear232026-02-09 13:44[BUG] Can't delete GameObjects
- Issue#76AssassinBear232026-01-27 21:19FileWatcher system
- Issue#75AssassinBear232026-01-27 21:16Project Panel Documentation
- Issue#70AssassinBear232026-01-22 22:35Serialize Materials
- Issue#67AssassinBear232026-01-22 22:35Serialize GameObject
- Issue#69AssassinBear232026-01-22 22:35Serialize Transform
- Issue#23AssassinBear232026-01-22 22:35Serialize Scenes
- Pull request#72AssassinBear232026-01-22 21:48
- Pull request#72AssassinBear232026-01-22 21:48
- Issue#71AssassinBear232026-01-22 11:52GodRays Post-Processing Effect
- Issue#71AssassinBear232026-01-22 11:52GodRays Post-Processing Effect
- Issue#71AssassinBear232026-01-22 11:52GodRays Post-Processing Effect
- Issue#68AssassinBear232026-01-16 19:45Serialize Renderer
- Issue#69AssassinBear232026-01-16 19:44Serialize Transform
- Issue#69AssassinBear232026-01-16 19:43Serialize Transform
- Issue comment#44AssassinBear232026-01-14 14:33Dynamic GameObject Management System
- Issue#66AssassinBear232026-01-12 15:37[BUG] Disabling Light GO doesn't 'turn off' the light
- Issue comment#62AssassinBear232026-01-11 13:42Refactor the main loop out of `main.cpp`
- Issue#64AssassinBear232026-01-10 21:40Intergration of testing units
- Issue#64AssassinBear232026-01-10 21:40Intergration of testing units
- Issue#64AssassinBear232026-01-10 21:40Intergration of testing units
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.