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C++.REF

active 2023-08-152026-07-03 (UTC)

Complete coverage26,746 / 26,746 hourly files (100%) · 2 absent upstream2023-08-152026-09-02 (UTC)
Events
501
Pushes
402
Pull requests
14
Issues
11
Stars
12
Forks
2

Activity over time

Daily event counts in the loaded window

Line chart, 1054 days from 2023-08-15 to 2026-07-03. Pushes: 402 total, peak 12 in a day. Pull requests: 14 total, peak 4 in a day. Issues: 11 total, peak 5 in a day. Comments: 5 total, peak 4 in a day. Stars: 12 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Aumoa40037713
Copilot3823122
codex-worker-aumoa[bot]2110

Recent activity

Latest issues, pull requests and releases

  • Pull request#28codex-worker-aumoa[bot]2026-06-12 17:54
  • Pull request#20Copilot2026-03-24 04:29
  • Pull request#20Copilot2026-03-16 04:38
  • Pull request#20Copilot2026-03-16 04:38
  • Pull request#18Copilot2026-02-28 13:18
  • Pull request#17Copilot2026-02-28 13:05
  • Pull request#17Copilot2026-02-28 13:05
  • Issue#15Aumoa2026-02-28 13:04
    컴파일러가 각 항목을 컴파일할 때 항목별 컴파일 소요 시간을 표시
  • Issue#13Aumoa2026-01-24 14:28
    HLSL 셰이더 빌드 파이프라인 통합 및 프로젝트 구조 개선
  • Issue#4Aumoa2025-12-29 14:36
    Vulkan Render Pipeline을 구성하고 Raytracing으로 삼각형 하나 출력하기
  • Issue#13Aumoa2025-12-29 14:35
    HLSL 셰이더 빌드 파이프라인 통합 및 프로젝트 구조 개선
  • Issue#13Aumoa2025-12-29 14:35
    HLSL 셰이더 빌드 파이프라인 통합 및 프로젝트 구조 개선
  • Pull request#12Copilot2025-12-26 07:14
  • Pull request#12Copilot2025-12-26 07:14
  • Pull request#10Aumoa2025-12-26 06:53
  • Issue comment#6Copilot2025-12-26 06:51
    Implement Vulkan raytracing pipeline with RenderCore abstraction
  • Issue#7Aumoa2025-12-25 14:20
    ApplicationCore 프로젝트까지 참조하여 AylaBuildTool에 Console 프로젝트 빌드 환경도 구성하기
  • Issue comment#8Aumoa2025-12-25 14:16
    Add Console application type for native programs without ApplicationCore dependency
  • Pull request#10Copilot2025-12-25 14:07
  • Issue#9Aumoa2025-12-25 14:07
    RHT의 생성 스크립트를 좀 더 객체지향+모던하게 정리
  • Pull request#8Copilot2025-12-25 12:43
  • Pull request#8Copilot2025-12-25 12:43
  • Issue#7Aumoa2025-12-25 12:43
    ApplicationCore 프로젝트까지 참조하여 AylaBuildTool에 Console 프로젝트 빌드 환경도 구성하기
  • Issue#7Aumoa2025-12-25 12:43
    ApplicationCore 프로젝트까지 참조하여 AylaBuildTool에 Console 프로젝트 빌드 환경도 구성하기
  • Issue#7Aumoa2025-12-25 12:41
    ApplicationCore 프로젝트까지 참조하여 AylaBuildTool에 Console 프로젝트 빌드 환경도 구성하기

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 12 stars here means stars gained during the window, not the repo's star count.