The purpose of this mod is to reconfigure all the colors for tiles as well as back wall tiles on the map, so it is easier to identify ore, machinery etc.
active 2024-04-17 → 2024-04-29 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 13 days from 2024-04-17 to 2024-04-29. Pushes: 6 total, peak 6 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 5 total, peak 2 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| FadingLotus | 11 | 6 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#2FadingLotus2024-04-29 08:22Update BetterMaps
- Issue#3FadingLotus2024-04-29 08:00Colorblind Maps
- Issue#2FadingLotus2024-04-20 01:28Update BetterMaps
- Issue#1FadingLotus2024-04-19 20:21Released
- Issue#1FadingLotus2024-04-19 20:19Released
- ReleaseFadingLotus2024-04-17 20:41Game Version 0.2.14
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.