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The purpose of this mod is to reconfigure all the colors for tiles as well as back wall tiles on the map, so it is easier to identify ore, machinery etc.

active 2024-04-172024-04-29 (UTC)

Complete coverage26,492 / 26,492 hourly files (100%) · 2 absent upstream2023-08-152026-08-22 (UTC)
Events
17
Pushes
6
Pull requests
0
Issues
5
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 13 days from 2024-04-17 to 2024-04-29. Pushes: 6 total, peak 6 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 5 total, peak 2 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
FadingLotus11600

Recent activity

Latest issues, pull requests and releases

  • Issue#2FadingLotus2024-04-29 08:22
    Update BetterMaps
  • Issue#3FadingLotus2024-04-29 08:00
    Colorblind Maps
  • Issue#2FadingLotus2024-04-20 01:28
    Update BetterMaps
  • Issue#1FadingLotus2024-04-19 20:21
    Released
  • Issue#1FadingLotus2024-04-19 20:19
    Released
  • ReleaseFadingLotus2024-04-17 20:41
    Game Version 0.2.14

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.