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active 2026-04-152026-05-18 (UTC)

Complete coverage26,657 / 26,657 hourly files (100%) · 2 absent upstream2023-08-152026-08-29 (UTC)
Events
66
Pushes
24
Pull requests
5
Issues
15
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 34 days from 2026-04-15 to 2026-05-18. Pushes: 24 total, peak 9 in a day. Pull requests: 5 total, peak 4 in a day. Issues: 15 total, peak 4 in a day. Comments: 1 total, peak 1 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
sighbot311540
AvveGbm13910
bazbrad7651001

Recent activity

Latest issues, pull requests and releases

  • Issue#71AvveGbm2026-05-11 14:36
    Add Main Menu
  • Issue comment#70bazbrad7652026-05-07 21:49
    Lava does not kill you if entered immediately upon level load
  • Issue#64sighbot2026-04-24 04:39
    Level1 lava not working
  • Issue#64sighbot2026-04-24 04:39
    Level1 lava not working
  • Issue#54sighbot2026-04-23 12:35
    UI Timer
  • Issue#29AvveGbm2026-04-23 12:21
    Level switching
  • Issue#46sighbot2026-04-22 09:05
    Pickup deletion occurs in component
  • Issue#38sighbot2026-04-19 11:47
    Add loading screen
  • Issue#37AvveGbm2026-04-18 23:17
    Level resets too early when reaching 0 ammo
  • Pull request#36sighbot2026-04-18 18:42
  • Issue#35sighbot2026-04-18 18:15
    Reload level when out of ammo and velocity 0
  • Issue#31sighbot2026-04-18 17:20
    Globalize gamestate
  • Issue#10sighbot2026-04-18 17:20
    Basic template for power-ups and restoratives
  • Pull request#32sighbot2026-04-18 17:20
  • Pull request#32sighbot2026-04-18 17:20
  • Pull request#30AvveGbm2026-04-18 14:28
  • Issue#28sighbot2026-04-16 17:54
    Add ammo attribute to player
  • Issue#24sighbot2026-04-16 08:51
    Moving platforms/obstacles
  • Issue#20sighbot2026-04-15 18:31
    Reload current scene on player death
  • Pull request#17sighbot2026-04-15 13:46
  • Issue#2sighbot2026-04-15 13:17
    Basic player movement

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.