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Async is a Fabric mod designed to improve entity processing performance.

active 2024-10-132026-07-18 (UTC)

Partial coverage20,521 / 26,277 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
1.1K
Pushes
625
Pull requests
14
Issues
144
Stars
43
Forks
22

Activity over time

Daily event counts in the loaded window

Line chart, 644 days from 2024-10-13 to 2026-07-18. Pushes: 625 total, peak 35 in a day. Pull requests: 14 total, peak 3 in a day. Issues: 144 total, peak 11 in a day. Comments: 210 total, peak 15 in a day. Stars: 43 total, peak 4 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
AxalotLDev611511245
FurryMileon9749139
kitovoi111230015
suerion150015
f1den13008
RubenRME12007
alchemyyy10073
vaniron6001
zndrmn5004
cao-awa5004
wicivo5004
god-what-is-that5004
NumpaMC4001
KITE24594003
coredex-source4003
MrCubicYT4022
serverside-swzo4004
EGOIST13723003
votoka123002
yizexiaomu3001

Recent activity

Latest issues, pull requests and releases

  • Issue#180electricsteve2026-06-10 16:00
    [BUG] Awful spawn rates with asyncspawn.
  • Issue comment#150FelipeSPerez2026-05-09 07:41
    [Incompatibility?] [Crash] Server Froze and Watchdog killed it
  • Issue comment#172FurryMileon2026-05-01 17:58
    Compatible with lower versions
  • Pull request#167FurryMileon2026-04-12 15:42
  • Issue#143AxalotLDev2026-04-09 16:25
    Frogs cannot breed when using async-fabric-0.1.8+alpha.2-1.21.1.jar (from Actions #837)
  • Issue#156AxalotLDev2026-04-08 10:50
    [BUG] 0.2.0 Incompatible w Carpet
  • Issue#156AxalotLDev2026-04-08 10:50
    [BUG] 0.2.0 Incompatible w Carpet
  • Issue comment#158AxalotLDev2026-04-08 10:47
    [Feature] Priority threads
  • Issue comment#161AxalotLDev2026-04-08 10:37
    [BUG] Compatibility Error Report
  • Issue comment#164guozhievo2026-03-15 23:14
    [BUG] enableAsyncSpawn can crash the server by blocking Async-Tick-Pool on sync chunk/structure loads
  • Issue comment#164runningbird22026-03-15 23:12
    [BUG] enableAsyncSpawn can crash the server by blocking Async-Tick-Pool on sync chunk/structure loads
  • Issue comment#157FurryMileon2026-03-15 18:17
    [BUG] Async, ScalableLux and Immersive Engineering cause the game stuck in loading a save that has multiblock machines from Immersive Engineering
  • Issue#164runningbird22026-03-13 21:28
    [BUG] enableAsyncSpawn can crash the server by blocking Async-Tick-Pool on sync chunk/structure loads
  • Issue#164runningbird22026-03-13 21:28
    [BUG] enableAsyncSpawn can crash the server by blocking Async-Tick-Pool on sync chunk/structure loads
  • Issue#162Qaveru2026-03-06 22:58
    [BUG] Async prevent logs from drop with FallingTree mod
  • Issue#162Qaveru2026-03-06 22:58
    [BUG] Async prevent logs from drop with FallingTree mod
  • Issue#162Qaveru2026-03-06 22:58
    [BUG] Async prevent logs from drop with FallingTree mod
  • Issue comment#160FurryMileon2026-03-01 15:16
    [BUG] in Lazy Processing Chunk , entity will despawn
  • Issue#160moonstars-github2026-03-01 00:56
    [BUG] in Lazy Processing Chunk , entity will despawn
  • Issue#159NumpaMC2026-02-28 17:01
    [BUG] Strange crash "java.lang.NullPointerException: Cannot invoke "it.unimi.dsi.fastutil.objects.ReferenceArrayList.get(int)" because "this.wrapped" is null"
  • Issue#159NumpaMC2026-02-28 17:01
    [BUG] Strange crash "java.lang.NullPointerException: Cannot invoke "it.unimi.dsi.fastutil.objects.ReferenceArrayList.get(int)" because "this.wrapped" is null"
  • Issue#158NumpaMC2026-02-28 13:03
    [Feature] Priority threads
  • Issue#157Paper-wand2026-02-27 02:28
    [BUG] Async, ScalableLux and Immersive Engineering cause the game stuck in loading a save that has multiblock machines from Immersive Engineering
  • Issue#157Paper-wand2026-02-27 02:28
    [BUG] Async, ScalableLux and Immersive Engineering cause the game stuck in loading a save that has multiblock machines from Immersive Engineering
  • Issue#157Paper-wand2026-02-27 02:28
    [BUG] Async, ScalableLux and Immersive Engineering cause the game stuck in loading a save that has multiblock machines from Immersive Engineering

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 43 stars here means stars gained during the window, not the repo's star count.