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active 2025-07-032026-04-25 (UTC)

Partial coverage12,221 / 13,875 hourly files (88%) · 2 absent upstream · 1,650 failed, retryable2025-01-092026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
20
Pushes
5
Pull requests
1
Issues
4
Stars
2
Forks
2

Activity over time

Daily event counts in the loaded window

Line chart, 297 days from 2025-07-03 to 2026-04-25. Pushes: 5 total, peak 2 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 4 total, peak 3 in a day. Comments: 6 total, peak 2 in a day. Stars: 2 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
AzumattDev7501
bytorphoto3002
KoroWF2001
mrknify1001
bbauti1010
Mervil431000
RyanMulready1001

Recent activity

Latest issues, pull requests and releases

  • Pull request#20bbauti2026-04-07 14:58
  • Issue comment#17mrknify2026-01-30 01:44
    Loading NullReferenceException error loop.
  • Issue comment#17RyanMulready2026-01-30 00:47
    Loading NullReferenceException error loop.
  • Issue#15AzumattDev2025-09-20 23:33
    Valheim Freezes then Crashes with changing focus with a specific series of events while the game is paused:
  • Issue comment#15AzumattDev2025-09-20 23:33
    Valheim Freezes then Crashes with changing focus with a specific series of events while the game is paused:
  • Issue#15Mervil432025-09-20 20:27
    Valheim Freezes then Crashes with changing focus with a specific series of events while the game is paused:
  • Issue comment#14KoroWF2025-09-20 14:36
    Unity Crash on Lobby Screen in latest BepInEx Version
  • Issue#14KoroWF2025-09-20 07:58
    Unity Crash on Lobby Screen in latest BepInEx Version
  • Issue comment#13bytorphoto2025-09-14 00:36
    [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
  • Issue#13bytorphoto2025-09-13 21:48
    [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
  • Issue comment#12bytorphoto2025-09-11 14:01
    * Assertion at C:\build\output\Unity-Technologies\mono\mono\mini\mini-generic-sharing.c:907, condition `oti' not met

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 2 stars here means stars gained during the window, not the repo's star count.