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Home of the community maintained Unity & Unreal exporters for Babylon.js

active 2024-07-152026-07-11 (UTC)

Complete coverage26,557 / 26,557 hourly files (100%) · 2 absent upstream2023-08-152026-08-25 (UTC)
Events
375
Pushes
333
Pull requests
2
Issues
4
Stars
21
Forks
2

Activity over time

Daily event counts in the loaded window

Line chart, 727 days from 2024-07-15 to 2026-07-11. Pushes: 333 total, peak 17 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 4 total, peak 2 in a day. Comments: 13 total, peak 2 in a day. Stars: 21 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
MackeyK2433933008
Happy0Ending3001
Pathiphan3002
Olexandr882020
andybak1001
BenjaminRap1001

Recent activity

Latest issues, pull requests and releases

  • Issue comment#79MackeyK242025-12-25 04:42
    The lighting textures look different
  • Issue comment#75MackeyK242025-12-25 04:40
    When the exporter is used together with unitydraco and unity gltFast, it causes a memory leak
  • Issue comment#78BenjaminRap2025-09-01 14:41
    @babylonjs-tookkit and @babylonjs-toolkit/next removed from npm
  • Issue comment#77MackeyK242025-07-08 16:00
    Unity Babylon Toolkit stuck at loading screen babylon web localhost
  • Issue comment#77Pathiphan2025-07-06 03:07
    Unity Babylon Toolkit stuck at loading screen babylon web localhost
  • Issue comment#77MackeyK242025-07-05 19:06
    Unity Babylon Toolkit stuck at loading screen babylon web localhost
  • Issue comment#77Pathiphan2025-07-05 09:09
    Unity Babylon Toolkit stuck at loading screen babylon web localhost
  • Issue#77Pathiphan2025-07-04 09:15
    Unity Babylon Toolkit stuck at loading screen babylon web localhost
  • Issue comment#71MackeyK242024-09-29 23:57
    Replace .unitypackage with a proper UPM package
  • Issue#71MackeyK242024-09-29 23:57
    Replace .unitypackage with a proper UPM package
  • Issue comment#71MackeyK242024-09-24 13:13
    Replace .unitypackage with a proper UPM package
  • Issue comment#71andybak2024-09-24 10:23
    Replace .unitypackage with a proper UPM package
  • Issue comment#71MackeyK242024-09-22 12:23
    Replace .unitypackage with a proper UPM package
  • Pull request#76Olexandr882024-09-04 11:08
  • Issue comment#75MackeyK242024-08-12 14:08
    When the exporter is used together with unitydraco and unity gltFast, it causes a memory leak
  • Pull request#76Olexandr882024-08-12 13:12
  • Issue comment#75Happy0Ending2024-08-07 02:30
    When the exporter is used together with unitydraco and unity gltFast, it causes a memory leak
  • Issue#75Happy0Ending2024-08-07 02:25
    When the exporter is used together with unitydraco and B, it causes a memory leak
  • Issue#74Happy0Ending2024-08-07 02:23
    can I export glb without KHR_materials_pbrSpecularGlossiness ?

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 21 stars here means stars gained during the window, not the repo's star count.