Skip to content

BarelyFunctionalCode/legions-uncapped

View on GitHub ↗Related repositories →

Remake of Legions: Overdrive in Unity

active 2024-01-232026-02-03 (UTC)

Complete coverage26,354 / 26,354 hourly files (100%) · 2 absent upstream2023-08-152026-08-17 (UTC)
Events
68
Pushes
20
Pull requests
3
Issues
25
Stars
3
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 743 days from 2024-01-23 to 2026-02-03. Pushes: 20 total, peak 2 in a day. Pull requests: 3 total, peak 2 in a day. Issues: 25 total, peak 18 in a day. Comments: 6 total, peak 3 in a day. Stars: 3 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
BarelyFunctionalCode421025
SterlingBraiker111010
TLCGamer1001

Recent activity

Latest issues, pull requests and releases

  • Issue comment#34TLCGamer2026-01-25 19:28
    Weapons | Grenade Launcher
  • Issue comment#44BarelyFunctionalCode2026-01-17 03:58
    Levels
  • Issue comment#39BarelyFunctionalCode2026-01-17 03:54
    Weapons | Boost Grenade
  • ReleaseBarelyFunctionalCode2026-01-15 18:22
    V1.0.1
  • Issue#45BarelyFunctionalCode2026-01-14 16:30
    Levels | First Level (Name Pending)
  • Issue#45BarelyFunctionalCode2026-01-14 16:30
    Levels | First Level (Name Pending)
  • Issue#19BarelyFunctionalCode2026-01-14 16:13
    Level Ideas
  • Issue#19BarelyFunctionalCode2026-01-14 16:13
    Level Ideas
  • Issue#42BarelyFunctionalCode2026-01-14 16:06
    Weapons | Projectile Ammo Class
  • Issue#39BarelyFunctionalCode2026-01-14 16:03
    Weapons | Boost Grenade
  • Issue#39BarelyFunctionalCode2026-01-14 16:03
    Weapons | Boost Grenade
  • Issue#37BarelyFunctionalCode2026-01-14 16:02
    Weapons | Bolt Launcher
  • Issue#34BarelyFunctionalCode2026-01-14 16:00
    Weapons | Grenade Launcher
  • Issue#33BarelyFunctionalCode2026-01-14 16:00
    Weapons | Chaingun
  • Issue#30BarelyFunctionalCode2026-01-14 15:55
    Classes | Medium
  • Issue#30BarelyFunctionalCode2026-01-14 15:55
    Classes | Medium
  • Issue#29BarelyFunctionalCode2026-01-14 15:54
    Classes | Light
  • Issue#29BarelyFunctionalCode2026-01-14 15:54
    Classes | Light
  • Issue#27BarelyFunctionalCode2026-01-14 15:49
    Game Mode | Rabbit
  • Issue#26BarelyFunctionalCode2026-01-14 15:48
    Game Mode | Capture the Point
  • Issue#22BarelyFunctionalCode2026-01-14 15:42
    Game Mode | FFA DM
  • Issue#22BarelyFunctionalCode2026-01-14 15:42
    Game Mode | FFA DM
  • Issue comment#19BarelyFunctionalCode2026-01-12 04:09
    Levels
  • Issue comment#12BarelyFunctionalCode2026-01-12 03:42
    Working
  • Issue#17BarelyFunctionalCode2026-01-12 03:34
    Game Modes

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.