active 2024-01-18 → 2024-01-29 (UTC)
Complete coverage26,451 / 26,451 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-21 (UTC)
Events
48
Pushes
15
Pull requests
0
Issues
16
Stars
1
Forks
1
Activity over time
Daily event counts in the loaded window
Line chart, 12 days from 2024-01-18 to 2024-01-29. Pushes: 15 total, peak 13 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 16 total, peak 15 in a day. Comments: 0 total, peak 0 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Argus74 | 16 | 0 | 0 | 0 |
| BaronSwango | 15 | 15 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#6Argus742024-01-29 19:11As a game developer, I want to be able to click a game object in the explorer pane so that I can mark it as my "active" game object to then apply modifications to.
- Issue#16Argus742024-01-29 15:42As a game developer, I want to be able click a "Player Controller" component button to mark a game object to be controlled by WASD input.
- Issue#15Argus742024-01-29 15:41As a game developer, I want to be able to click a "Sprite" component button to give a game object a texture.
- Issue#14Argus742024-01-29 15:40As a game developer, I want to be able to click a "load" button so that I can load a saved scene from a file.
- Issue#13Argus742024-01-29 15:32As a game developer, I want to be able to click a "Save" button so that I can save my scene to a file.
- Issue#12Argus742024-01-29 15:27As a game developer, I want to be able to click an "upload sprite image" button so that I can add a sprite to my list of assets.
- Issue#11Argus742024-01-29 15:26As a game developer, I want to be able to click a value belonging to a component so that I can update its value.
- Issue#10Argus742024-01-29 15:21As a game developer, I want to be able to click a "Test" button to simulate the game scene that I have created.
- Issue#8Argus742024-01-29 15:18As a game developer, I want to be able to click an "Add Component" button, which will also prompt a list of available components, in the property pane so that I can add a component to my active game object.
- Issue#7Argus742024-01-29 15:16As a game developer, I want to be able to see a list of all components attached to my active game object in the properties pane so that I can quickly check what components are/are not attached to a game object.
- Issue#6Argus742024-01-29 15:13As a game developer, I want to be able to click a game object in the explorer pane so that I can mark it as my "active" game object to then apply modifications to.
- Issue#5Argus742024-01-29 15:10As a game developer, I want to be able to see a list of all game objects in the scene in the Explorer pane so that I can quickly check what is/isn't in the scene.
- Issue#4Argus742024-01-29 15:09As a game developer, I want to be able to click a game object in the scene so that I can mark it as my "active" game object to then apply modifications to.
- Issue#3Argus742024-01-29 15:07As a game developer, I want to be able to manipulate a game object by making selections so that I can modify existing sprites and other game objects.
- Issue#2Argus742024-01-29 15:06As a game developer, I want to be able to click and drag a game object so that I can move a game object around in my scene.
- Issue#1Argus742024-01-26 22:13As a game developer I want to be able to click an "Add Sprite" button so that I can add a game object setup already with a "Sprite" and "Transform" component to my scene.
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.