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active 2024-09-222026-05-24 (UTC)

Partial coverage14,439 / 17,482 hourly files (83%) · 2 absent upstream · 3,042 failed, retryable2024-08-132026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
23
Pushes
1
Pull requests
0
Issues
4
Stars
8
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 610 days from 2024-09-22 to 2026-05-24. Pushes: 1 total, peak 1 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 4 total, peak 2 in a day. Comments: 9 total, peak 2 in a day. Stars: 8 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
BeardScript8106
fegarza73001
HeadClot2001
Njabe911001

Recent activity

Latest issues, pull requests and releases

  • Issue comment#11HeadClot2026-05-24 10:02
    Rogue engine wont go past the spinning Rogue engine logo.
  • Issue comment#12BeardScript2026-05-23 21:27
    Cannot open Component script from editor or add it to an object
  • Issue#11HeadClot2026-05-23 03:12
    Rogue engine wont go past the spinning Rogue engine logo.
  • Issue comment#7BeardScript2026-03-04 19:46
    [ RE 1.0.9 ] Can't create prefabs when filtering by search in the project folder panel
  • Issue#6fegarza72026-03-04 16:49
    [ Feature Request ] Ability to multi-select items in project folders
  • Issue#4fegarza72026-03-04 14:19
    Material extraction from .glb defaults to .PNG instead of source extension.
  • Issue comment#3BeardScript2026-03-02 18:23
    [Feature Request] - Add KTX2 loader to GLTFLoader to increase glb compression
  • Issue comment#3fegarza72026-03-02 18:17
    [Feature Request] - Add KTX2 loader to GLTFLoader to increase glb compression
  • Issue comment#2BeardScript2026-02-28 21:14
    [ RE 1.0.8 ] - Components detaching
  • Issue comment#3BeardScript2026-02-28 21:13
    [Feature Request] - Add KTX2 loader to GLTFLoader to increase glb compression
  • Issue comment#1BeardScript2024-09-22 14:19
    [request] export the grid when building the app
  • Issue#1BeardScript2024-09-22 14:19
    [request] export the grid when building the app
  • Issue comment#1Njabe912024-09-22 05:14
    [request] export the grid when building the app

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 8 stars here means stars gained during the window, not the repo's star count.