This is an Unreal Engine 4/5 plugin to generate procedural dungeon.
active 2023-08-16 → 2026-08-17 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1098 days from 2023-08-16 to 2026-08-17. Pushes: 169 total, peak 6 in a day. Pull requests: 57 total, peak 4 in a day. Issues: 32 total, peak 4 in a day. Comments: 113 total, peak 13 in a day. Stars: 455 total, peak 4 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| BenPyton | 292 | 167 | 44 | 62 |
| oliwervik | 15 | 0 | 0 | 13 |
| VGO08 | 12 | 0 | 0 | 11 |
| Microquantus | 9 | 0 | 3 | 4 |
| GamesAndBacon | 8 | 0 | 0 | 4 |
| MicroGame0 | 5 | 0 | 3 | 2 |
| roquefelipe | 5 | 0 | 4 | 1 |
| Faulkbeets | 5 | 0 | 0 | 1 |
| Nyctus | 4 | 0 | 0 | 3 |
| ervinasubartas | 3 | 0 | 0 | 1 |
| CLAassistant | 3 | 0 | 0 | 3 |
| originalred | 2 | 0 | 0 | 1 |
| McManford | 2 | 0 | 1 | 1 |
| dabroz | 2 | 0 | 2 | 0 |
| Perpure | 2 | 0 | 0 | 1 |
| So2K | 2 | 0 | 0 | 1 |
| encrystudio | 2 | 0 | 0 | 1 |
| Mikooboy | 1 | 0 | 0 | 1 |
| Andipog | 1 | 0 | 0 | 0 |
| nguyenhuu-tr | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#93BenPyton2026-04-04 13:23
- Issue#88BenPyton2026-02-04 20:47[Linux] Build Error: Typo in DungeonGeneratorBase.cpp (Case Sensitivity)
- Pull request#84BenPyton2025-11-16 13:54
- Pull request#83BenPyton2025-11-07 14:35
- Pull request#82BenPyton2025-10-30 13:59
- Pull request#81BenPyton2025-10-29 13:41
- Pull request#79BenPyton2025-10-03 16:15
- Pull request#79BenPyton2025-10-02 23:02
- Pull request#77BenPyton2025-09-30 15:52
- Pull request#77BenPyton2025-09-30 15:49
- Issue comment#76Nyctus2025-09-23 07:52[BUG] Plugin will not compile on linux due to case sensitivity
- Issue comment#76Nyctus2025-09-23 07:32[BUG] Plugin will not compile on linux due to case sensitivity
- Issue comment#76BenPyton2025-09-23 07:21[BUG] Plugin will not compile on linux due to case sensitivity
- Issue comment#76Nyctus2025-09-23 03:21[BUG] Plugin will not compile on linux due to case sensitivity
- Issue#76Nyctus2025-09-23 03:09[BUG] Plugin will not compile on linux due to case sensitivity
- Pull request#75BenPyton2025-09-19 09:14
- ReleaseBenPyton2025-09-17 22:13Procedural Dungeon v3.6.3
- Pull request#74BenPyton2025-09-17 22:09
- Pull request#74BenPyton2025-09-17 18:16
- Issue comment#73Mikooboy2025-09-16 14:37Is there a way to turn off replication for rooms and room connections?
- Pull request#72BenPyton2025-08-30 22:12
- Pull request#72BenPyton2025-08-30 22:10
- Issue comment#62BenPyton2025-08-27 15:25Crash on loading a level with DungeonGenerator
- Pull request#71BenPyton2025-08-27 08:52
- Issue comment#70So2K2025-07-10 16:25[SUGGESTION] Room size shouldn’t be global, please
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 455 stars here means stars gained during the window, not the repo's star count.