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active 2024-03-232024-04-28 (UTC)

Partial coverage18,778 / 24,124 hourly files (78%) · 2 absent upstream · 5,343 failed, retryable2023-11-112026-08-12 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
59
Pushes
36
Pull requests
7
Issues
3
Stars
0
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 37 days from 2024-03-23 to 2024-04-28. Pushes: 36 total, peak 16 in a day. Pull requests: 7 total, peak 2 in a day. Issues: 3 total, peak 2 in a day. Comments: 6 total, peak 4 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Bioblaze493635
segfaultdev3030
lexis-nexus1010
StillGreen-san1001

Recent activity

Latest issues, pull requests and releases

  • Pull request#16Bioblaze2024-04-28 01:54
  • Pull request#16segfaultdev2024-04-28 01:47
  • Pull request#15Bioblaze2024-04-26 01:42
  • Pull request#15segfaultdev2024-04-24 23:14
  • Issue comment#13Bioblaze2024-04-20 15:31
    Texture Atlas Generation
  • Issue comment#13StillGreen-san2024-04-20 15:24
    Texture Atlas Generation
  • Issue comment#5Bioblaze2024-04-14 07:32
    Server Networking Class
  • Issue comment#4Bioblaze2024-04-14 07:31
    Client Networking Class
  • Issue comment#3Bioblaze2024-04-14 07:31
    Create base Packet Structure
  • Issue#14Bioblaze2024-04-14 07:30
    Gameplay Replay System
  • Issue comment#13Bioblaze2024-04-14 03:47
    Texture Atlas Generation
  • Issue#13Bioblaze2024-04-14 03:37
    Texture Atlas Generation
  • Pull request#12lexis-nexus2024-04-10 01:11
  • Issue#8Bioblaze2024-04-03 06:22
    Game Menu Manager Class
  • Pull request#1Bioblaze2024-03-31 18:02
  • Pull request#1segfaultdev2024-03-31 18:00

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.