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A plugin for Godot to create compute shaders

active 2024-01-18 → 2024-06-13 (UTC)

Complete coverage27,396 / 27,396 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-09-29 (UTC)
Events
22
Pushes
10
Pull requests
5
Issues
0
Stars
0
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 148 days from 2024-01-18 to 2024-06-13. Pushes: 10 total, peak 6 in a day. Pull requests: 5 total, peak 2 in a day. Issues: 0 total, peak 0 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Blevruz141031
cingulataluke2020

Recent activity

Latest issues, pull requests and releases

  • Pull request#3Blevruz2024-01-25 18:17
  • Pull request#2Blevruz2024-01-22 22:10
  • Pull request#2cingulataluke2024-01-22 21:53
  • Issue comment#1Blevruz2024-01-19 04:21
  • Pull request#1Blevruz2024-01-19 03:57
  • Pull request#1cingulataluke2024-01-18 23:47

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.