Native TypeScript game engine — compiles to Metal, DirectX 12, Vulkan, and OpenGL
active 2026-03-18 → 2026-08-10 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 146 days from 2026-03-18 to 2026-08-10. Pushes: 142 total, peak 20 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 8 total, peak 3 in a day. Comments: 5 total, peak 1 in a day. Stars: 7 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| proggeramlug | 151 | 142 | 2 | 2 |
| WREQI | 2 | 0 | 0 | 1 |
| ElYaiko | 2 | 0 | 0 | 0 |
| adevart | 1 | 0 | 0 | 1 |
| coderabbitai[bot] | 1 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Pull request#70proggeramlug2026-06-22 03:35
- Releasegithub-actions[bot]2026-06-06 10:47v0.4.11
- Issue#57proggeramlug2026-05-24 05:54MAJOR SECURITY FLAW
- Issue comment#55proggeramlug2026-05-23 05:31aarch64 Linux build + runtime: XLookupString mismatch, max_color_attachments limit, lib name
- Issue#56ElYaiko2026-05-23 05:29Default `render_scale=0.5` + TAA + no sharpening makes output blurry
- Issue#55ElYaiko2026-05-23 05:27aarch64 Linux build + runtime: XLookupString mismatch, max_color_attachments limit, lib name
- Releaseproggeramlug2026-05-16 10:19v0.3.3
- Issue comment#48adevart2026-05-01 23:57How to build the example projects?
- Issue comment#46WREQI2026-04-27 05:36Consider supporting SOGS?
- Issue#43WREQI2026-04-26 06:08Why replace Rap3d with jolt? As far as I know, Rap was developed using Rust and the documentation is better. I also have a good roadmap for Rap's development plan,
- Pull request#36proggeramlug2026-04-24 12:06
- Issue#28proggeramlug2026-04-22 10:14perf ticket 009: GPU-driven rendering — indirect multi-draw + GPU cull
- Issue comment#18proggeramlug2026-04-22 05:06watchOS: SCNTechnique-based post-fx for 3D-layer effects
- Issue#7proggeramlug2026-04-16 08:04Increase GGX prefilter sample count
- Issue#5proggeramlug2026-04-16 08:04Fix DoF blur — CoC formula overshoots
- Issue#3proggeramlug2026-04-16 08:04Screen-space global illumination (SSGI)
- Releaseproggeramlug2026-04-04 19:25v0.1.0
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 7 stars here means stars gained during the window, not the repo's star count.