Skip to content

Native TypeScript game engine — compiles to Metal, DirectX 12, Vulkan, and OpenGL

active 2026-03-182026-08-10 (UTC)

Partial coverage15,821 / 19,630 hourly files (81%) · 2 absent upstream · 3,808 failed, retryable2024-05-162026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
207
Pushes
142
Pull requests
2
Issues
8
Stars
7
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 146 days from 2026-03-18 to 2026-08-10. Pushes: 142 total, peak 20 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 8 total, peak 3 in a day. Comments: 5 total, peak 1 in a day. Stars: 7 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
proggeramlug15114222
WREQI2001
ElYaiko2000
adevart1001
coderabbitai[bot]1001

Recent activity

Latest issues, pull requests and releases

  • Pull request#70proggeramlug2026-06-22 03:35
  • Releasegithub-actions[bot]2026-06-06 10:47
    v0.4.11
  • Issue#57proggeramlug2026-05-24 05:54
    MAJOR SECURITY FLAW
  • Issue comment#55proggeramlug2026-05-23 05:31
    aarch64 Linux build + runtime: XLookupString mismatch, max_color_attachments limit, lib name
  • Issue#56ElYaiko2026-05-23 05:29
    Default `render_scale=0.5` + TAA + no sharpening makes output blurry
  • Issue#55ElYaiko2026-05-23 05:27
    aarch64 Linux build + runtime: XLookupString mismatch, max_color_attachments limit, lib name
  • Releaseproggeramlug2026-05-16 10:19
    v0.3.3
  • Issue comment#48adevart2026-05-01 23:57
    How to build the example projects?
  • Issue comment#46WREQI2026-04-27 05:36
    Consider supporting SOGS?
  • Issue#43WREQI2026-04-26 06:08
    Why replace Rap3d with jolt? As far as I know, Rap was developed using Rust and the documentation is better. I also have a good roadmap for Rap's development plan,
  • Pull request#36proggeramlug2026-04-24 12:06
  • Issue#28proggeramlug2026-04-22 10:14
    perf ticket 009: GPU-driven rendering — indirect multi-draw + GPU cull
  • Issue comment#18proggeramlug2026-04-22 05:06
    watchOS: SCNTechnique-based post-fx for 3D-layer effects
  • Issue#7proggeramlug2026-04-16 08:04
    Increase GGX prefilter sample count
  • Issue#5proggeramlug2026-04-16 08:04
    Fix DoF blur — CoC formula overshoots
  • Issue#3proggeramlug2026-04-16 08:04
    Screen-space global illumination (SSGI)
  • Releaseproggeramlug2026-04-04 19:25
    v0.1.0

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 7 stars here means stars gained during the window, not the repo's star count.