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製作:Tracker+

active 2025-07-292025-09-22 (UTC)

Complete coverage26,709 / 26,709 hourly files (100%) · 2 absent upstream2023-08-152026-08-31 (UTC)
Events
134
Pushes
31
Pull requests
33
Issues
7
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 56 days from 2025-07-29 to 2025-09-22. Pushes: 31 total, peak 4 in a day. Pull requests: 33 total, peak 5 in a day. Issues: 7 total, peak 2 in a day. Comments: 26 total, peak 4 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
BlueAiu54171413
soltshio52141913

Recent activity

Latest issues, pull requests and releases

  • Pull request#40BlueAiu2025-09-22 04:11
  • Issue comment#39BlueAiu2025-09-18 02:35
    コードの修正と盤面の画像の貼り付け
  • Pull request#39BlueAiu2025-09-18 02:35
  • Pull request#38soltshio2025-09-16 05:38
  • Pull request#37BlueAiu2025-09-16 05:15
  • Pull request#36BlueAiu2025-09-16 04:52
  • Pull request#37soltshio2025-09-16 04:34
  • Pull request#36soltshio2025-09-16 04:25
  • Pull request#35soltshio2025-09-11 17:20
  • Issue comment#33soltshio2025-09-08 09:21
    プレイヤーの鬼と逃げを判別・変更ができるようにした
  • Issue comment#33BlueAiu2025-09-08 06:21
    プレイヤーの鬼と逃げを判別・変更ができるようにした
  • Pull request#34BlueAiu2025-09-08 05:21
  • Pull request#34BlueAiu2025-09-07 07:27
  • Pull request#31soltshio2025-09-06 08:26
  • Issue comment#31soltshio2025-09-06 08:26
    LobbySceneの管理設計を整理した
  • Pull request#33soltshio2025-09-06 08:22
  • Pull request#30BlueAiu2025-09-05 05:42
  • Pull request#30soltshio2025-09-04 13:11
  • Issue comment#29soltshio2025-09-04 10:30
    メインシーンでプレイヤーの情報を取得するコンポーネントを作成
  • Pull request#29soltshio2025-09-04 10:30
  • Pull request#28soltshio2025-09-02 14:39
  • Pull request#27BlueAiu2025-08-31 13:44
  • Issue comment#27BlueAiu2025-08-31 13:44
    メインシーンで移動以外(マップシステム、障害物の配置)の機能を実装しました
  • Issue comment#27soltshio2025-08-31 13:43
    メインシーンで移動以外(マップシステム、障害物の配置)の機能を実装しました
  • Issue comment#27BlueAiu2025-08-31 04:57
    メインシーンで移動以外(マップシステム、障害物の配置)の機能を実装しました

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.