Depth Based 3D & Other post-process shaders
active 2024-06-09 → 2026-06-16 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 738 days from 2024-06-09 to 2026-06-16. Pushes: 134 total, peak 4 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 21 total, peak 1 in a day. Comments: 49 total, peak 7 in a day. Stars: 98 total, peak 3 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| BlueSkyDefender | 164 | 127 | 0 | 35 |
| yelan111 | 3 | 0 | 0 | 1 |
| effcol | 3 | 0 | 2 | 0 |
| MotherSoraka | 3 | 0 | 0 | 2 |
| shinra358 | 3 | 0 | 0 | 0 |
| 333hronos | 2 | 0 | 0 | 2 |
| torakoneko | 2 | 0 | 0 | 1 |
| robert0235 | 1 | 0 | 0 | 0 |
| taythevamp | 1 | 0 | 0 | 1 |
| BrightTraveller | 1 | 0 | 0 | 0 |
| Combinegruntinal | 1 | 0 | 0 | 0 |
| slopidy | 1 | 0 | 0 | 1 |
| Fredoche59 | 1 | 0 | 0 | 0 |
| drowhunter | 1 | 0 | 0 | 1 |
| MilkPillow | 1 | 0 | 0 | 1 |
| hachirokumiku | 1 | 0 | 0 | 0 |
| Athennnn | 1 | 0 | 0 | 0 |
| nioroso-x3 | 1 | 0 | 0 | 0 |
| dougg0k | 1 | 0 | 0 | 0 |
| TonyXw | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#139BlueSkyDefender2026-06-16 01:48Enabling Inifcolor_3D_Emulator - failed to compile
- Pull request#138effcol2026-01-19 01:07
- Pull request#138effcol2026-01-18 12:23
- Issue#137effcol2026-01-16 15:03Add Anaglyph to SBS conversion to 3DtoElse.
- Issue comment#136BlueSkyDefender2025-10-31 22:49diablo 4
- Issue#136robert02352025-10-31 14:51diablo 4
- Issue comment#135feng682025-10-05 05:43Shader failed to compile -StarCitizen
- Issue#134Fredoche592025-08-26 17:12Smooth Motion disabled 3D
- Issue comment#133BlueSkyDefender2025-08-18 22:19Shader failed to compile - diablo 4
- Issue#132ngeraks2025-08-09 04:49[feature request] YORO rendering
- Issue comment#131BlueSkyDefender2025-08-01 01:59superdepth3d failed to compile
- Issue comment#131slopidy2025-07-31 23:51superdepth3d failed to compile
- Issue comment#131BlueSkyDefender2025-06-25 03:54superdepth3d failed to compile
- Issue comment#131torakoneko2025-06-25 01:49superdepth3d failed to compile
- Issue comment#131BlueSkyDefender2025-06-25 00:10superdepth3d failed to compile
- Issue#131torakoneko2025-06-25 00:07superdepth3d failed to compile
- Issue#130shinra3582025-06-18 16:243D to Else Issue
- Issue#129yelan1112025-05-15 01:11Large areas of mosaic on The Last Of Us Part 2
- Issue comment#126BlueSkyDefender2025-05-11 11:07Magenta-Cyan mode?
- Issue#128yelan1112025-05-07 00:18SuperDepth3D.fx error.Please Help!
- Issue comment#128yelan1112025-05-07 00:18SuperDepth3D.fx error.Please Help!
- Issue comment#128BlueSkyDefender2025-05-06 23:22SuperDepth3D.fx error.Please Help!
- Issue comment#126BlueSkyDefender2025-05-03 00:48Magenta-Cyan mode?
- Issue comment#107BlueSkyDefender2025-05-01 22:00Please make the default setting for the depth buffer scaling option unhidden.
- Issue comment#126MotherSoraka2025-04-28 04:28Magenta-Cyan mode?
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 98 stars here means stars gained during the window, not the repo's star count.