A 3D videogame and videogame engine created in C++ using OpenGL v3.3 and GLFW v3.3.2 libraries.
active 2024-03-01 → 2024-03-02 (UTC)
Complete coverage26,484 / 26,484 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-22 (UTC)
Events
20
Pushes
12
Pull requests
4
Issues
0
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 2 days from 2024-03-01 to 2024-03-02. Pushes: 12 total, peak 10 in a day. Pull requests: 4 total, peak 2 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| BoltStrike | 10 | 8 | 2 | 0 |
| aplq | 6 | 4 | 2 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#2aplq2024-03-02 01:46
- Pull request#2aplq2024-03-02 01:42
- Pull request#1BoltStrike2024-03-01 23:40
- Pull request#1BoltStrike2024-03-01 23:39
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.