This project involves developing the board game *Hex* using Java for the graphical interface (GUI) with JavaFX, and Scala for the business logic based on functional programming. It features random move generation, move undo, and game state saving, with both text-based (TUI) and graphical interfaces for user interaction.
active 2024-10-22 → 2024-10-22 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1 days from 2024-10-22 to 2024-10-22. Pushes: 2 total, peak 2 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Bonviniv | 2 | 2 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
No issue or PR events — this repo's activity is pushes only.
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.