active 2025-07-13 → 2026-04-01 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 263 days from 2025-07-13 to 2026-04-01. Pushes: 89 total, peak 33 in a day. Pull requests: 38 total, peak 15 in a day. Issues: 44 total, peak 19 in a day. Comments: 104 total, peak 38 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Copilot | 165 | 52 | 19 | 54 |
| BorDevTech | 101 | 31 | 16 | 16 |
| vercel[bot] | 15 | 0 | 1 | 14 |
| github-actions[bot] | 11 | 0 | 0 | 4 |
Recent activity
Latest issues, pull requests and releases
- Issue#74github-actions[bot]2026-04-01 04:28Game Idea: Frogger
- Issue#74github-actions[bot]2026-04-01 04:28Game Idea: Frogger
- Issue#74github-actions[bot]2026-04-01 04:28Game Idea: Frogger
- Issue#74github-actions[bot]2026-04-01 04:28Game Idea: Frogger
- Pull request#73vercel[bot]2026-04-01 04:12
- Issue comment#67github-actions[bot]2025-08-25 15:13Game Idea: Asteroid
- Issue#67github-actions[bot]2025-08-25 15:13Game Idea: Asteroid
- Issue comment#66BorDevTech2025-08-25 14:50Implement Connect Four game with Player vs Player and Player vs Computer modes
- Issue comment#64BorDevTech2025-08-24 21:58Refactor codebase with comprehensive standards implementation (MDN, Chakra UI, Next.js, TypeScript, Lighthouse)
- Issue comment#66Copilot2025-08-24 21:56[WIP] Game Idea: Connect Four
- Issue comment#66vercel[bot]2025-08-24 21:56[WIP] Game Idea: Connect Four
- Pull request#66Copilot2025-08-24 21:56
- Issue comment#64BorDevTech2025-07-20 00:58Refactor codebase with comprehensive standards implementation (MDN, Chakra UI, Next.js, TypeScript, Lighthouse)
- Issue comment#64BorDevTech2025-07-19 03:18Refactor codebase with comprehensive standards implementation (MDN, Chakra UI, Next.js, TypeScript, Lighthouse)
- Issue comment#64Copilot2025-07-19 02:12Refactor codebase with comprehensive standards implementation (MDN, Chakra UI, Next.js, TypeScript, Lighthouse)
- Issue comment#64BorDevTech2025-07-19 01:36Refactor codebase with comprehensive standards implementation (MDN, Chakra UI, Next.js, TypeScript, Lighthouse)
- Issue comment#64Copilot2025-07-19 01:07Refactor codebase with comprehensive standards implementation (MDN, Chakra UI, Next.js, TypeScript, Lighthouse)
- Issue comment#64vercel[bot]2025-07-19 00:01[WIP] Refactor code with standards
- Pull request#64Copilot2025-07-19 00:01
- Issue#63BorDevTech2025-07-19 00:01Refactor code with standards
- Pull request#62BorDevTech2025-07-18 23:48
- Issue comment#62Copilot2025-07-17 23:44Fix multiplayer room synchronization across devices for UNO-like game
- Issue comment#62BorDevTech2025-07-17 23:39Fix multiplayer room synchronization across devices for UNO-like game
- Issue comment#62BorDevTech2025-07-17 23:13Fix multiplayer room synchronization across devices for UNO-like game
- Issue comment#62BorDevTech2025-07-17 18:08Fix multiplayer room synchronization across devices for UNO-like game
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.