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BrandonLinkous/SE1-Semester-Project

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active 2025-03-262025-04-30 (UTC)

Complete coverage26,780 / 26,780 hourly files (100%) · 2 absent upstream2023-08-152026-09-03 (UTC)
Events
283
Pushes
52
Pull requests
42
Issues
141
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 36 days from 2025-03-26 to 2025-04-30. Pushes: 52 total, peak 10 in a day. Pull requests: 42 total, peak 8 in a day. Issues: 141 total, peak 34 in a day. Comments: 5 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
BrandonLinkous12815162
gabelm34449200
cornettjb40292916110
rhanc261050
Teal-04229103

Recent activity

Latest issues, pull requests and releases

  • Pull request#120Teal-042025-04-30 17:51
  • Pull request#119cornettjb40292025-04-30 17:25
  • Pull request#117BrandonLinkous2025-04-30 17:05
  • Issue#96BrandonLinkous2025-04-30 17:03
    PBI 013 - Allow 2 launching kamikazes at a time
  • Pull request#118cornettjb40292025-04-30 15:50
  • Pull request#117cornettjb40292025-04-30 15:10
  • Issue#66BrandonLinkous2025-04-28 20:40
    PBI 012 - As a player, I want to see a short transition or countdown (e.g., “Level 2 Starting...”) between waves so that I’m prepared for the next challenge. (High Priority)
  • Issue#93BrandonLinkous2025-04-28 20:39
    PBI 012 - System Test Plan - Update the system test plan for level progression
  • Issue#92BrandonLinkous2025-04-28 20:39
    PBI 012 - Implementation - Make a transition screen in between levels
  • Issue#91BrandonLinkous2025-04-28 20:39
    PBI 012 - High Level Design
  • Pull request#116BrandonLinkous2025-04-28 18:52
  • Pull request#115BrandonLinkous2025-04-28 18:50
  • Pull request#116cornettjb40292025-04-28 18:50
  • Pull request#115Teal-042025-04-28 18:50
  • Issue#101BrandonLinkous2025-04-28 18:26
    PBI 014 - Allow 3 launching kamikazes at a time
  • Issue#100BrandonLinkous2025-04-28 18:26
    PBI 014 - Major enemy speed increase
  • Pull request#114Teal-042025-04-28 18:02
  • Pull request#114Teal-042025-04-28 17:58
  • Pull request#113Teal-042025-04-28 17:42
  • Pull request#113Teal-042025-04-28 17:42
  • Issue#112BrandonLinkous2025-04-23 20:55
    Add Game Over Screen after death of Boss
  • Issue#111BrandonLinkous2025-04-23 20:55
    PBI 015 - Boss Health is increased to match 50 hits from player ship
  • Issue#110BrandonLinkous2025-04-23 20:55
    PBI 015 - Implementing Based on how many hits the boss has taken (50% health and 25% health)
  • Issue#109BrandonLinkous2025-04-23 20:54
    PBI 015 - Generating 2 Weakened Boss Images
  • Issue#108BrandonLinkous2025-04-23 20:53
    PBI 015 - Boss Entrance

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.