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KSP mod for camera control_zh-cn.cfg

active 2023-10-232025-10-22 (UTC)

Complete coverage26,425 / 26,425 hourly files (100%) · 2 absent upstream2023-08-152026-08-20 (UTC)
Events
126
Pushes
74
Pull requests
2
Issues
7
Stars
3
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 731 days from 2023-10-23 to 2025-10-22. Pushes: 74 total, peak 6 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 7 total, peak 2 in a day. Comments: 9 total, peak 3 in a day. Stars: 3 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
BrettRyland777014
Zion375ao3000
ac1mx2002
captain-depran2001
kurgut1001
Halbann1001
IO51000
ThreeMACH1010

Recent activity

Latest issues, pull requests and releases

  • Issue comment#12captain-depran2025-09-27 20:47
    Intense FPS drop when entering the camera view - Parallax
  • Issue#12captain-depran2025-09-27 12:57
    Intense FPS drop when entering the camera view - Parallax
  • ReleaseBrettRyland2025-05-30 10:01
    v1.36.2
  • Issue#11Zion375ao2025-04-10 13:27
    Bug in the Stationary Camera
  • Issue#11Zion375ao2025-04-09 15:17
    Bug in the Stationary Camera
  • Issue#11Zion375ao2025-04-09 15:16
    Bug in the Stationary Camera
  • ReleaseBrettRyland2025-03-28 08:09
    v1.36.1
  • ReleaseBrettRyland2024-11-30 13:41
    v1.36.0
  • Issue#9BrettRyland2024-10-09 08:35
    [Feature idea] Alernate pathing mode, similar to stock camera behavior
  • ReleaseBrettRyland2024-09-07 11:11
    v1.35.0
  • Issue comment#9kurgut2024-03-16 11:15
    [Feature idea] Alernate pathing mode, similar to stock camera behavior
  • Issue comment#9BrettRyland2024-03-10 15:49
    [Feature idea] Alernate pathing mode, similar to stock camera behavior
  • Pull request#10BrettRyland2024-03-04 21:49
  • Pull request#10ThreeMACH2024-03-02 13:36
  • Issue comment#9Halbann2024-02-29 00:12
    [Feature idea] Alernate pathing mode, similar to stock camera behavior
  • ReleaseBrettRyland2024-02-21 10:57
    v1.33.0
  • ReleaseBrettRyland2024-01-07 12:55
    v1.32.0
  • ReleaseBrettRyland2023-12-16 23:50
    v1.31.0
  • Issue comment#8BrettRyland2023-11-14 22:34
    Game crashes when there's 0s separation between path keys.
  • Issue#8BrettRyland2023-11-14 22:34
    Game crashes when there's 0s separation between path keys.
  • ReleaseBrettRyland2023-11-14 22:29
    v1.30.1
  • Issue comment#8BrettRyland2023-11-14 20:40
    Game crashes when there's 0s separation between path keys.
  • Issue#8IO52023-11-14 20:24
    Game crashes when there's 0s separation between path keys.
  • ReleaseBrettRyland2023-11-13 23:57
    v1.30.0
  • ReleaseBrettRyland2023-11-02 22:15
    v1.29.2

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.