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BryanGross21/CIS536TermProject

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A term project for my computer graphics course at Kansas State. This unity project incorporates procedural land generation to make an island, shaders to represent water, a day night cycle, and rotation for the camera to look at the mesh in full and the water effects such as the refraction of the island on the water.

active 2024-11-302024-11-30 (UTC)

Complete coverage26,617 / 26,617 hourly files (100%) · 2 absent upstream2023-08-152026-08-28 (UTC)
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