A package for Unity to stream large Pointcloud and (textured) mesh sequences from disk
active 2025-04-27 → 2026-01-14 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 263 days from 2025-04-27 to 2026-01-14. Pushes: 27 total, peak 4 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 4 total, peak 1 in a day. Comments: 11 total, peak 2 in a day. Stars: 5 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| ChristopherRemde | 38 | 27 | 0 | 7 |
| MrGcGamer | 5 | 0 | 1 | 3 |
| rokm | 1 | 0 | 0 | 1 |
| Xoritzium | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#14ChristopherRemde2026-01-14 13:45SequenceConfiguration throwing compile error with version 1.2.2
- Issue comment#13ChristopherRemde2026-01-10 15:29Add basic compression support
- Issue comment#11ChristopherRemde2026-01-07 15:37MacOS compatibilitly for the Converter Tool
- Issue#12Xoritzium2026-01-07 11:29API .Show() Throws NullReferenceException for Pointclout_Sequence_Sample
- Issue comment#10MrGcGamer2025-12-25 00:09Add WIP macOS support to the converter
- Issue comment#10MrGcGamer2025-12-20 01:44Add WIP macOS support to the converter
- Issue comment#11rokm2025-12-19 21:40MacOS compatibilitly for the Converter Tool
- Pull request#10MrGcGamer2025-12-16 23:21
- Issue comment#9ChristopherRemde2025-12-15 19:31Bounds are not being correctly converted
- Issue#7ChristopherRemde2025-05-27 14:39visionOS Support
- Issue comment#7ChristopherRemde2025-05-27 14:39visionOS Support
- Issue comment#5ChristopherRemde2025-05-18 20:32Pointcloud Shader not working on Metal/OpenGL
- Issue#5ChristopherRemde2025-05-18 20:32Pointcloud Shader not working on Metal/OpenGL
- Issue comment#5ChristopherRemde2025-05-18 20:31Pointcloud Shader not working on Metal/OpenGL
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 5 stars here means stars gained during the window, not the repo's star count.