š„§ An open source re-implementation of GameMaker: Studio's runner (YoYo Runner), targeting Undertale v1.08 (WAD Version 16)
C Ā· active 2026-05-22 ā 2026-08-11 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 82 days from 2026-05-22 to 2026-08-11. Pushes: 180 total, peak 13 in a day. Pull requests: 13 total, peak 3 in a day. Issues: 1 total, peak 1 in a day. Comments: 14 total, peak 4 in a day. Stars: 4 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 ā ā95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments ā stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| MrPowerGamerBR | 137 | 136 | 0 | 1 |
| Un1q32 | 45 | 27 | 7 | 8 |
| cobaltgit | 12 | 9 | 2 | 1 |
| Fancy2209 | 8 | 8 | 0 | 0 |
| iProgramMC | 2 | 0 | 1 | 1 |
| SergioFLS | 2 | 0 | 0 | 1 |
| Purplesmaug96 | 2 | 0 | 1 | 1 |
| emiyl | 1 | 0 | 1 | 0 |
| SplaatSites | 1 | 0 | 0 | 1 |
| AloXado320 | 1 | 0 | 1 | 0 |
| skulltombstone-hub | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#359emiyl2026-07-25 15:48
- Issue#297skulltombstone-hub2026-07-05 00:37Build / Render / OpenGL issues when building Android version (Fork environment)
- Pull request#273Un1q322026-06-28 01:49
- Issue comment#203Un1q322026-06-28 00:45fix the opengl api error spam
- Issue comment#265cobaltgit2026-06-27 09:25fix: the runnergamepad_free function frees memory bu... in...
- Issue comment#264Un1q322026-06-27 05:14Fullscreen
- Pull request#264Purplesmaug962026-06-27 05:01
- Issue comment#128SplaatSites2026-06-18 16:19Add software renderer implementation for SDL 1.2 backend
- Issue comment#219MrPowerGamerBR2026-06-11 23:31[ANDROID][SUGGESTION] add a bind setting on the edit layout so you can bind another Z to shift to play pizza tower
- Pull request#200Un1q322026-06-10 01:39
- Issue comment#204Un1q322026-06-08 04:34HiDPI aware SDL 2
- Pull request#202cobaltgit2026-06-07 10:08
- Issue comment#197Un1q322026-06-06 23:46implement window_set_cursor and window_get_cursor
- Pull request#189AloXado3202026-06-04 18:19
- Pull request#177Un1q322026-05-30 07:03
- Pull request#172Un1q322026-05-30 02:28
- Pull request#175Un1q322026-05-29 19:41
- Pull request#171Un1q322026-05-29 00:45
- Pull request#171Un1q322026-05-29 00:43
- Pull request#163iProgramMC2026-05-24 20:16
- Pull request#148cobaltgit2026-05-23 19:35
- Issue comment#154iProgramMC2026-05-22 20:13Strange collision issues in The Ruins (Undertale)
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals ā 4 stars here means stars gained during the window, not the repo's star count.