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ByteBrew is the free, all-in-one mobile game game growth platform that gives developers easy to integrate Godot Android SDK for Real-Time Analytic Tracking, Monetization Tracking (IAP & Ad Revenue), Player Progression Tracking, Custom Event Tracking, Remote Configs, A/B Testing, and Mobile Attribution Measurement.

active 2023-09-132026-04-16 (UTC)

Complete coverage26,346 / 26,346 hourly files (100%) · 2 absent upstream2023-08-152026-08-16 (UTC)
Events
34
Pushes
8
Pull requests
6
Issues
5
Stars
8
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 947 days from 2023-09-13 to 2026-04-16. Pushes: 8 total, peak 2 in a day. Pull requests: 6 total, peak 2 in a day. Issues: 5 total, peak 1 in a day. Comments: 1 total, peak 1 in a day. Stars: 8 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
cameronhozouri14640
MaxWilk5220
r-eckert1000
toannth1000
MrZak-dev1000
coalacorey1001

Recent activity

Latest issues, pull requests and releases

  • Issue#8toannth2026-04-16 10:23
    Does not support any more?
  • Issue comment#7coalacorey2026-02-21 16:50
    XCode doesn't build projects from Godot 4.5
  • Issue#5cameronhozouri2025-06-09 07:46
    Push notifications not working on Android - "Did not successfully retrieve Push Configs" error
  • Issue#5MrZak-dev2025-05-19 11:57
    Push notifications not working on Android - "Did not successfully retrieve Push Configs" error
  • Issue#4cameronhozouri2025-04-15 06:05
    No plugin source code available to build for new Godot versions
  • Issue#4r-eckert2025-01-17 11:59
    No plugin source code available to build for new Godot versions
  • Pull request#3cameronhozouri2024-11-15 00:15
  • Pull request#3MaxWilk2024-11-14 21:34
  • Pull request#2cameronhozouri2024-04-22 23:36
  • Pull request#2MaxWilk2024-04-22 23:32
  • Pull request#1cameronhozouri2023-09-13 17:11
  • Pull request#1cameronhozouri2023-09-13 17:07

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 8 stars here means stars gained during the window, not the repo's star count.