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ByteBrew is the free, all-in-one mobile game game growth platform that gives developers easy to integrate Unity SDK for Real-Time Analytic Tracking, Monetization Tracking (IAP & Ad Revenue), Player Progression Tracking, Custom Event Tracking, App Tracking Transparency Custom Resolution Handling, Remote Configs, A/B Testing, and Mobile Attribution M

active 2024-10-112026-02-13 (UTC)

Partial coverage13,814 / 16,501 hourly files (84%) · 2 absent upstream · 2,686 failed, retryable2024-09-222026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
25
Pushes
4
Pull requests
3
Issues
3
Stars
9
Forks
3

Activity over time

Daily event counts in the loaded window

Line chart, 491 days from 2024-10-11 to 2026-02-13. Pushes: 4 total, peak 1 in a day. Pull requests: 3 total, peak 1 in a day. Issues: 3 total, peak 2 in a day. Comments: 3 total, peak 2 in a day. Stars: 9 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
cameronhozouri6401
CoderGamester3020
TanguyPinpin1010
theron-dev1000

Recent activity

Latest issues, pull requests and releases

  • Pull request#14TanguyPinpin2026-02-13 09:08
  • Issue#13theron-dev2025-12-09 04:22
    Unable to Retrieve Campaign Information from ByteBrew Attribution
  • Pull request#8CoderGamester2025-09-23 06:47
  • Issue comment#8CoderGamester2025-07-20 16:59
    Allow Settings ScriptableObject to be placed in different folder structures
  • Issue comment#8ankittanwar4562025-07-20 15:31
    Allow Settings ScriptableObject to be placed in different folder structures
  • Pull request#8CoderGamester2025-02-02 00:37
  • Issue#7CoderGamester2025-02-01 23:20
    UPM package installation guide
  • Issue comment#6cameronhozouri2025-02-01 00:30
    Cannot initialize ByteBrew on new Unity 6 Project
  • Issue#6cameronhozouri2025-02-01 00:30
    Cannot initialize ByteBrew on new Unity 6 Project

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 9 stars here means stars gained during the window, not the repo's star count.